[RPGM] [Ninhalf/HGameArtMan] Horny Mage Academy: Dark Tower [v0.10.0]



Release Date: 2020-08-08
Developer: Ninhalf/HGameArtMan WebsiteWikiTwitter
Censored: No
Version: 0.10.0
OS: Windows, Mac
Language: English

Overview:
Enter a world of magic and romance, fantasy and adventure, where your wildest dreams can come true….
As long as those dreams involve attending an ancient magic college and learning magic, of course!
Horny Mage Academy: Dark Tower is a top-down action-RPG inspired by such games as Violated Heroine.
It’s currently in development and in need of some feedback!

The game currently contains a mixture of time-management and dungeon-crawling, along with the expected
bit of lewdness!​

V0.10.0
-Nurse’s Aid PTJ-
-An intermediate-level PTJ(Req- 5+Will)
Pay raises based on your experience, Purity, and Medical Abilities!
-Currently only the basic level is available, higher levels will require Purity to unlock, and come with new scenes and rewards.

-Human Pregnancy has been added
-So far, only for the tavern prostitution events, Andrew will get his update later!

-Added the Comm. Crystal
-Or, rather, expanded it. Can now call Anya to chat or hang out together!
-Spending time together this way advances side-stories if they are available, or shows a repeatable scene if they are not.
-All of Anya’s spending time together repeatables(The random, repeating ones) are moved to here

-Added Anya’s first side-story(Or, rather, part of it!): This story centers around “helping” Anya out with her insecurities about her own body the good old-fashioned way, a night out drinking! (And possibly more!) Contains- FxF OR MxF(Voyeur), and a new Animation! Currently, only the MxF portion is implemented, but more to come soon!

-New Classes- Lightning: Static Cling, Lightning: Jumpstart, Potions: Slowness Flask, Wind: Cool Breeze, Lightning: Discharge, Wind: Dancing Wind Blade, Neutral:Magic Storm 1, Lightning: SparkBolt 2, Wind: Wind Blade 2, Fire: Basic Fireballs, Water: Whirlpool 1

-New Combat Spells- Static Cling, Slowness Flask, Discharge, Dancing Wind Blades, Magic Storm 1, SparkBolt 2, WindBlade 2, Whirlpool 1, Fireball 1
-New Passives- Jumpstart, Cool Breeze

-Added a small UI indicator for how to open the menu to the top-left of the screen, since it’s different from ordinary RPGmaker games due to combat scripts
-It’s ugly, so I made it not show up for continuing players.
-It disappears on its own around the end of the tutorial with Anya, regardless of if you actually do the tutorial or not.

-New Animations-
-Cunnilingus- Basic
-Anya- Missionary – With new artwork from a guest artist!

Bugfixes-
-Fixed Metalworking and Elemental Primer: Wind+Lightning not properly showing up in the class list on a new game.
-To fix this oversight, it should auto-detect and add itself on update if you don’t have it.
-Fixed wind elemental training accidently maxing out your water elemental training if you max it out
-Fixed blowjob animation still not switching when you switch immediately after starting one
-Fixed Doggystyle not properly closing still frame when switching as well
-Fixed Sparkbolt accidently applying damage to defense instead of magic defense
-Fixed slime defeat event playing outside of the sewers
-Fixed struggling on the nekomata hoard boss’s female nekomatas causing image to freeze on screen

Known Errors-

-Classes are a bit wonky since V0.8.0. I’m using a new method of class implementation to try and dynamically set them up, including prereqs, and I think it’s a little buggy, particularly with displaying the classes when selecting new ones.
-Some ingredients in the waterway dungeon despawn improperly upon switching maps
-Many enemies in waterway and school 2nd floor dungeons despawn as well
Floors after the Nekomata boss feel a little wonky. Lag, bad spawn placements, and sometimes hoards of werewolves gang-roaring you wonky.
-Map glitches when used inside dungeon or area with no current map
-Sometimes the nurse’s PTJ will… stutter during diagnostics work. I’ll to to optimize the code, but RPGmaker’s random generation isn’t the most optimal. It’s usually hanging up on blocking duplicates from showing up, I think.
-Stocking for PTJ is kinda boring and a gold-sink(though kinda needed with how profitable the PTJ is…) Will be improved later with specialized “Medicines” unlocking more fun events if you stock them, and general PTJ reward upgrades later on.
-Anya’s new Side-Story blocks random nightly events… Will be fixed later on when the side-story is expanded and updated
-Classes desperately need a UI update for choices, as it’s getting really unwieldy. Will be a priority for next update.
-Game-breaking freeze on church Paperwork Event if you have no blessings.

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