The game takes place in the world of Euthoria, a country ruled by counts that keep their subjects ‘safe’ from the creatures of the lands. Raised by nuns, trained by pitiful master and blamed for a crime that you didn’t commit, you now find yourself with nothing to your name. No other way, you must steel yourself for the world around you, or submit to its way of living.
– Multi monster combat is in the game!
– Every area have been assigned an “expected player level”, to fit its difficulty. Players with a higher level than intended will now encounter 2 to 3 monsters, rather than 1.
– Every monster’s gold- and xp reward is pooled together upon victory. Found items will require a code rework, and haven’t been implemented as of yet.
– Victory sex scenes will always precedence based on the middle monster. So if the middle monster is a Ratling; it’s a ratling you’ll be banging/banged by.
– The herm gender is now selectable in the character creation menu. Start out with both male and female bits!
– There’s been added a new quest involving Bucky and her ‘sis’ Katie. Talk to Rodham at the brothel to begin it. It involves a good amount of fighting against the game’s newest beasts, but some of the fights can be avoided by players with particular skills.
– After completing the quest, Bucky and Katie will have two sex-scenes for dick wielding players. Both scenes only has sketched art as of yet. One of the sex scenes is the winning scene from a few months back.
– Feron the blacksmith has received a romance option, availble to all player types. Requires 30+ lust.
– Added new monster: (City) Guards. Attacks hard and can apply bleeding.
– Added new monster: (City guard) Sergeant. Has the ability to boost his fellow fighters. No monster portrait yet.
– Added new monster: Thief. Can apply poison and steal coins from the player. No monster portrait yet.
– The steamy scene between Sal and Moira has received coloured artwork
– The “gale” spell for the T’charn has received sound and animation. It’s my first frame-by-frame animation, so it’s very ragged. Sorry :]
– Player’s max level has been increased to 18, but the xp requirement for levels after 10 are far higher than the current xp rewards is geared towards.
– Events the requires free inventory space will now prompt a pop-up on the map screen, if player’s inventory is full.
– Monsters in the farmlands and Wetlock have receiving a boost to their xp rewards, and the bosses: Great bulbkin and Uthgarr have received a slight power nerf.
– I’ve removed the combat music from the scenes following a fight, because it disturbed my reading of the smut xD
– I’ve removed trigger words as “rape” and “violate”, just not to get ban-hammered by patreon for bad phrasing.
– Fixed a bug with to “support on patreon” button not working
– Fixed a bug where the player could apply the same status effects multiple times unto enemies.
– Fixed a bug where crafting multiple items wouldn’t work due to inventory mutations.
– Fixed an issue where drag didn’t work for the victory scene.
– For some reason, Zeke’s customize screen was bugged the hell out. Should be fixed now.
– Uthgarr’s initial event was failing due to a wrong image reference.
– Fixed a bug where teleporting from Wetlock to the western forest would lock the tent menu.
– Fixed that high hp monster didn’t suffer any DOT damage.
– Fixed that the perk description during level up couldn’t be properly displayed.
– I ran a full playthrough of my own, and I’ve written down areas that could use improvement. Not bug-fixes as such, but quality-of-life features and such.