[Unity] [Acac] Darkmorrow Arena [v0.4i]




Release Date: 2020-04-18
Developer: Acac Newgrounds
Censored: No
Version: 0.4i
OS: Windows, Mac
Language: English

Overview:
You were once a mercenary. You have been captured, and you must now fight in an arena, as a slave gladiatrix! With each fight, you win gold to buy better equipment, and glory to buy your freedom.​

V0.4i

  1. Reverted the shop system to what it was in version 0.3. This means that each game day, all the old items will be replaced by new items. However, the shop will have more or less items for sale, based on the difficulty level.

V0.4h:

  1. 30 new outfit pieces; adventurer’s outfit, hunter’s outfit, raider’s outfit, strapless bras, and thongs.
  2. 15 new scenes; 5 phase 2 scenes for Arena Master, Merchant and Combat Trainer each.
  3. New ending system. Now the game never ends on it’s own. You can end the game from your room.
  4. New Difficulty System (Easy, Medium, Hard)
  5. Lots of changes to the UI.
  6. Erotic Scene number displays before a scene plays. Erotic Scenes now also have a skip button.
  7. New Settings options, including size of text.
  8. Added Music and Sound Effects.
  9. Added adjustments to equipment prices and game balance.
  10. Added a dedicated Credits Screen.
  • This game uses Ironwoman / Rogue-Like mode. This means the game auto-saves, and you cannot save and reload. Once your character dies, the save is deleted, but the character is recorded into the archive.
  • The erotic stories are text-only. The character and outfits are drawn. We just don’t have the budget to draw or animate the stories or opponents. Also, given all the different combinations of outfits and other planned stuff, it’s probably best to leave it text-only.
  • The game uses a lot of RNG. While I use RNG to make the game more varied and exciting, I also want to make it fair and balanced. If you feel a gameplay mechanic is too unfair, let me know, and I’ll review it.
  • I’m aiming to make this more gameplay focused. I like games like Dungeons and Dragons, Dark Souls and Diablo. I don’t have the manpower or technical expertise to make something as grand, but I hope to use influences from such games to make something that’s still fun. Hopefully we achieved that!

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