[floppystack] Hard Stuck [v0.3 EA 2]



Release Date: 2024-11-22
Developer: floppystack XItch.io
Censored: No
Version: 0.3 EA 2
OS: Windows
Language: English

Overview:
Hard Stuck is an erotic turn-based dungeon crawler inspired by the original roguelike “Rogue”.
The goal of the game is to fight your way through a dungeon filled with monsters and traps to reach the last floor,
discovering the functions of obfuscated items and interacting with various curios along the way.​

v0.3 EA 2

New stuff:
– Completely reworked outfit system.
– Revamped cardboard and vampire outfits.
– Added a “New Game Hardcore” option to the main menu.
– There is absolutely nothing new on the first floor.
– A new double kobold cinematic.
– A new cinematic for recruiting the kobold mercenary.
– New frozen floor type and cinematic stage.
– New enemy: Mimic.
– New enemy: Demon brute.
– New alpine bikini outfit.
– Added a new firebreath spell to kobolds.
– Added a new headbutt spell to minotaurs.
– Added new keybinding (B for boobies) for toggling exposed breasts during cinematics.
– Added new keybinding (V for Vpanties) for toggling panties on/off during cinematics.

Changes:
– Cardboard equipment is now destroyed by fire.
– When entering the door on the final level the game now loops to the start of a new dungeon. The player only keeps the lewd meter.
– The tentaculation scroll has been removed and replaced by a tentacle saint statue tile.
– Scroll of sewing has been removed.
– The old strip system has been removed.
– Fixed the giraffe neck in book cinematic (thanks to user www112h12 for reporting the issue).
– Added some more vertices to the players belly to make it smoother when deformed.
– Tome of detection will now reduce vision range when cursed.
– Tome and scroll cast animations should now properly update breast physics when moving (thanks to user IcyNinji for reporting the issue).
– Fixed weapon poking through the players chest during sleep animation (again thanks to IcyNinji).

Bugfixes:
– Fixed another issue causing flickering walls on fluid floors.
– Fixed missing held weapon model after throwing a weapon from inventory into lava.
– Customize menu will now properly reset outfit on exit.
– Fixed charmed player adding too many npcs to group animations (thanks to user Roy for the bug report).
– Memory selection menu will no longer try to load a non existant cinematic when pressing the ui action key on a non cinematic index.

 

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