[RPGM] [Baron Vampson] Battletits [v0.3.0.5 Demo]

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Release Date: 2020-09-08
Developer: Baron Vampson Patreon
Censored: No
Version: 0.3.0.5 Demo
OS: Windows
Language: English

Overview:
The game is a combat focused turn-based RPG with 3 seperate game modes adjacent to the default Main Storyline along with 2 completely unrelated modes; Tower mode (arena battles) and infinite dungeons (a procedurally generated dungeon).

0.3.0.5
Sorry about the jump in version names, I just thought since there were so many changes that 0.3.0.3 just didn’t reflect the progression of the game anymore.. Still troubleshooting some of these problems of course though.

Base game
>Fixed another potential crash in close up sex on battle mode
>Fixed issue with coin sack dispensing 0 gold
>Fixed issues with lighting in certain areas/overhauled some of the lighting systems. If there are any issues with the system as it currently stands, please don’t hesitate to let me know
>Overhaul of the goblin caves in story mode, instead of an area transition leading to total darkness I’ve added some treasure instead.
>Added rod of resurrection to shop menu. For those looking for items that can revive, there are also several potions which can also do the job available from the same shop.
>Overhaul of Fuck Party Member menu to include names of party members instead of Party Member 1, 2, 3, etc.
>Resurrection Items should now be working as intended; targetable on any dead ally. Should work as described in the available description.
>Fixed Inconsistency with shopkeeper in Kelpvale having inconsistent inventories
>Fixed Swalian Merc in the bar being infinitely(?) recruitable
>Fixed Dialogue showing at the wrong time on the ship in story mode (you only find this if you try interacting with the cabin when freeroaming the ship, has since been removed.)
>At certain points in the game Avatar graphics don’t disappear properly, the ones that have been found I’ve seen to but there still could be more.. If there is an avatar graphic onscreen without a dialogue box, chances are that it *is* in fact unintentional, however rarely this might occur..
>The paving in Kelpvale in certain areas was subpar, sometimes NPCs would block routes etc.. This isn’t fixed for all routes mind you, but there should be considerably less than before for the time being.

Transformation Girl Mode:
Managed to fix some things with Transformation Girl Mode but not everything as of yet

>Changed Clarissa Sex scene to standard multiple choice party member sex.. Unfortunately this means that the raunchy dialogue is now gone, but I’m currently unable to incorporate both unfortunately.
>Fixed collision of first door in Transformation Girl Mode
>Fixed Collision of flames in burning village segment
>Repeating event in Kelpvale outskirts should now be fixed
>Repeating event outside the ivory stream with Fenix and her crew should be fixed, and progression should be possible

This is quite a few changes as you can tell.. If you find any inconsistency’s/broken features in this latest update please don’t hesitate to let me know.

Thank you.

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