ID RJ315129
Author / Circle name Tomatoke
Released / Sale date January 15, 2022 0:00
Age designation 18 prohibited
Menu Games / Animes
Categories / work format role playing
File size / file size 233.09MB
Game overview
Lil and the Forest of Lost X [tomatoke]
In this work, Lil, an apprentice of a magic tool shop, challenges the dungeon where monsters live.
It is a game to play roguelike and release H scenarios and CG.
About the game system
Lil and the Forest of Lost X [tomatoke]
You can enjoy roguelikes in all 3 dungeons, totaling 60 levels.
It was developed with the following elements in mind.
・ If you die, you lose everything
・ Turn-based and seamless battle
・ Random map (not automatically generated)
・ Various items, gimmicks, and monsters
・ Resource management
Lil and the Forest of Lost X [tomatoke]
In this work, I added the element of synthesizing magic tools to roguelikes.
This means that you can create more powerful magic tools by synthesizing the magic tools you have obtained.
The combination of magic tools that can be synthesized is obtained from the recipe that has fallen in the dungeon.
About H scene
Lil and the Forest of Lost X [tomatoke]
The first is a scenario that combines 1280×720 full HD CG and text messages.
You can play roguelikes and use the gold you get to unlock them.
Lil and the Forest of Lost X [tomatoke]
The second is a memorial that aims to release CG by collecting pieces.
Pieces will occur in the dungeon with a probability.
version information
If you play a different version, the save data will be overwritten.
Please note that the version you have been playing will no longer be playable.
v0.1.0
You can play the first 10F dungeon.
・ 3 types of monsters (7 patterns in total)
・ Items, 30 types
・ 16 types of weapons and armor
・ 3 scenarios
・ Total number of CG is 12
v0.1.1
-Adjusted the balance of satiety consumption.
-Simplified the map and reduced the number of monsters that appear.
-Improved UI (logs, minimaps, effects, etc.) to make it easier to judge the situation.
-Visualized the attack range of the player.
-Added / corrected various effects of magic tools, weapons / armor, and adjusted the description.
-Rare equipment will appear with a low probability even in the early stages of the dungeon.
-Monsters now drop equipment.
-Adjusted the appearance rate of dens (monster houses) and traders (shops).
-Adjusted the damage done by throwing weapons to monsters.
-Enabled composition in the dungeon.
-Synthetic recipes are now available in dungeons.
-Added magic tools and recipes that appear.
-Added a tutorial.
-Supports the cross key of the controller with analog pad.
-Added a diagonal movement fixed key.
-Added a sort key for items.
-Other bugs have been fixed.
v0.2.0
・ 20F dungeon has been added.
v0.2.1
-It is now possible to set the names of unidentified magic tools, equipment, and vessels.
-Changed the display position of the status UI.
-The degree of fullness consumed in synthesis is now determined for each recipe.
-In some recipes, I set a frame other than non-burnable garbage in the frame of synthesis failure.
-Adjusted various monster stats and additional effects.
-Adjusted the effects of various magic tools / equipment and vessels.
-Implemented special actions for some monsters.
-Prevented monsters in the room from shooting players in the back of the aisle.
-Prevented monsters from shooting at players across the corner of the aisle.
-Changed the maximum capacity of the vessel from 5 to 6 and adjusted the appearance rate of each capacity.
-The crushed ring now identifies scattered magic tools.
-Added a tutorial on crushing rings.
-Changed the display color for some messages.
-Classified the names of unidentified magic tools into liquid / plant / food / substance.
-Other bugs have been fixed.
v0.3.0
・ Added 30F dungeon.
v0.3.1
-Implemented curse equipment.
-Added some magic tools, equipment, and vessels.
-Added a large nest cave (large room monster house).
-Adjusted the appearance rate of large dens and dens.
-Adjusted various monster stats and additional effects.
-Rings and harpy feathers have been identified and appear.
-Added and modified synthetic recipes.
-The scenario / CG has been deleted.
-Other bugs have been fixed.
v1.0.0
-Balance adjustments and bug fixes have been made.
-Added X content.