[Unity] [Full Frontal Frog] Oh So Hero! Pre Edition II [v0.20.400]



Release Date: 2023-07-01
Developer: Full Frontal Frog PatreonItch.ioTwitterTrello
Censored: No
Version: 0.20.400
OS: Windows, Linux, Mac
Language: English

Overview:
Oh So Hero is a 2.5D Lewd Metroidvania PC game in development

In Oh So Hero, you play the role of the dragonesque hero Joe to fight and fornicate with enemies, build intimate relationships with anthropomorphic characters, and embark on a sex-filled adventure to stop the mysterious alien invaders that have wreaked havoc on Joe’s once-peaceful island.

Hello Frog Frotteurs, Fornicators, and Heavenly Froggos! We got a new dev build of Oh So Hero ready for you!

v0.20.400

New features:

  • Two New Animations for Bates!
    • These animations (previewed last update) become available upon reaching Phase Four or Five of the battle with Bates. When Bates is knocked down and Joe initiates sex in either of these phases, you’ll see a new animation. There is one animation when Bates is 0-99% lust, and another animation when Bates is 100% lust (magenta tint).
    • If you’ve already beat Bates in a previous version, you’ll need to beat him again to unlock these animations.
  • Full Gallery Unlock Cheat Code!

Improvements & bug fixes:

  • Possible fix for Bates flying off screen and never returning. More Bates fixes are planned for next month’s build.
  • The title screen main menu cursor now has wrapping enabled, so you can press Up to go to Quit.
  • And even more fixes that are too trivial to list!

Known issues:

  • Some systems with lesser amounts of RAM (especially Windows 32-bit) may crash if viewing Bates in the Gallery with high-quality animations enabled because the computer runs out of memory. This is something we hope to address in a future update.
  • All Known Issues

Ket’s Update:
Hi everyone! June was a slow month for me since I was traveling for a couple weeks, but it’s my last trip of 2024 until our presence at ACFI (more news on that later!). While I was out, I met with a friend to create sound effects for Bates, and I learned some audio plug-ins to make more sounds on my own. I then got back into the programming to implement Red’s new animations for Bates and add a full gallery unlock cheat code, which is especially useful for those playing on Android!
I’m ready to get firmly into work-mode, so starting with this post, I’m going to list my recently completed tasks and upcoming priorities. I will update these lists in subsequent posts as a way for you to track my progress across the months.
Recently Completed:

  • Implement new Bates Animations
  • Implement Gallery Cheat Code
  • Identify Sound Effects needed for Bates
  • Gather/Create Audio Samples

Upcoming Priorities:

  • Sound Design: Synthesize/Edit Sound Effects
  • Audio Code Update
  • Audio Implementation
  • Bates AI & Battle Revisions
  • Android Touch Control Improvements

That’s all for now. We’ll discuss post-Bates content next month. Thanks and see you then~ =}

Red’s Update:
Hey everyone! Hope you are all doing well. It was a bit difficult to work early in June due to tooth extractions but I’m back on the ball. I’m wrapping up all the cutscene stuff in the next two weeks in this order:

  • Bates Intro Story Animation 90% completed
  • Bates Victory Story Animation 60% completed
  • Bates Game Over Animation 60% completed

 

 

 

Win (x64): – GOFILEKRAKENFILESMEGAMIXDROP
Win (x32): – GOFILEKRAKENFILESMEGAMIXDROP
Linux: – GOFILEKRAKENFILESMEGAMIXDROP
Mac (Intel): – GOFILEKRAKENFILESMEGAMIXDROP
Mac (Apple): – GOFILEKRAKENFILESMEGAMIXDROP
Android (x86): – GOFILEKRAKENFILESMEGAMIXDROP
Android (x64): – GOFILEKRAKENFILESMEGAMIXDROP