[Unity] [Guild Project] Guild Project [v0.20.0]




Release Date: 2021-04-06
Developer: Guild Project PatreonTwitteritch.io
Censored: No
Version: 0.20.0
OS: Windows, Linux, Mac
Language: English

Overview:
The story will revolve around newcomers to The Adventurer’s Guild, their interactions with each other and how they work their way towards becoming accomplished guild members/adventurers.​

– Scenes & CGs related changes :
– Faelyne CG1 is now available and animated in engine (4 variations), head to the ‘Item Store’ after completing the ‘Forest Area – Hidden Den’
– Bunny CG1 upgraded (now has 4 variations)
– Bunny CG2 upgraded (now has 4 variations)
– Snake CG2 is now available and animated in engine (4 variations)
– New dialogues added and some tweaked

– Ally & Enemy characters related changes :
– Skills : all buffs duration normalized to 5 turns
– Skills : all debuffs duration normalized to 4 turns
– Skills : all damage over time duration normalized to 3 turns

– Gameplay & UI related changes :
– Main Menu : ‘Settings/Options’ button is now displayed with the other choices (was top left hand corner)
– Town Plaza : changed the way available locations/dungeons are displayed
– Town Plaza : added some icons to show where to go to progress the story, unlocked dialogues and CGs
– Item Store : ‘Camping Gear’ now available
– Tavern : location now available
– Tavern : ‘Meals and Beverages’ now available
– Dungeons : all Dungeons layout have been reworked, their size has been increased from 35 tiles to 135 tiles
– Dungeons : added ‘Camping Spots’ that will let the party rest and restore their Health Points/Mana Points by using consumables from the shops
– Dungeons : added camera scrolling when the mouse gets to the edges of the screen or by using WASD/ZQSD or the arrow keys
– Dungeons : added some icons for battle, event, gathering and camping
– Dungeons : added ‘Gold Coins’ drop upon defeating Enemies
– Story progression : player can now get back to town during the prologue, mostly
– Story progression : town locations will unlock as the ‘Forest Area’ is secured
– Story progression : Vermillya will now join the party a bit sooner
– Story progression : Oriphel will now join the party a bit sooner

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