[VN] [Ren’Py] [Dream Team Studio] re:Dreamer [v0.6.0]



Release Date: 2021-02-03
Developer: DreamTeamStudio PatreonTFGames.SiteDiscordVndb
Censored: Mosaic on certain placeholder HCGs, though everything is planned to be uncensored
Version: 0.6.0
OS: Windows, Linux, Mac, Android
Language: English
Length: 14 hours as of 0.5.0 (based on word count of 180k within dialogue blocks and an average non-technical English reading speed of 200-250 words per minute)

Overview:
Zach, a chronic underachiever who’s been coasting through life without a purpose, just found a curious ecchi game called re: Dreamer, after idly wasting his time playing various mobile games as a broke freshman in college. This incredible phone app has world-bending powers, and he even accidentally turned himself into a girl! Now he’s forced to collect points in a competitive sex tournament to rank up, and unless he wins, he’ll never be able to go back to his old life!

Play as Zach as he finds his way through this predatory game, placing his full faith into one accomplice he’s allowed to invite. Will he be able to get enough sex points to win the game, without sacrificing too much of his masculinity and pride? Or will he end up in an irreversible situation in one of many bad ends?​

0.6.0 (01/19/2021):

  • Britney has a few minutes of new content with the “Just ask her to come to your room.” route where she outlines her terms for helping Zach hide his new body.
  • To prep for a sex scene between Britney and Zoey while the latter is being measured for clothes by the former, I redid Zoey’s breast sizing on a hunch that they were wrong, and boy were they! She was listed as an 80F JP/32DD US with a 104 cm/41 in bust, but based on the sprites we have from TS, she’s really an 80I JP/32K US with a 111 cm/44 in bust. That’s big enough to make a thin girl’s back explode without a bra. And speaking of which, Zoey now needs to go to a specialty store for her bra when she’s that big, which will change the mall scene with Keisuke slightly.
  • Added Zoey’s moaning and gasping SFX to some scenes that were missing them. If you don’t like them, the fancier Voice Volume slider in the settings menu can be used to turn them off (as well as all other voice SFX and ambience, which are no longer tied to the Sound channel).
  • The CHEATS bars have been converted to sliders, and each stat shows you it numerical value (they’re technically zero-indexed in-game but the five point scale of a traditional psychology survey question makes more sense in relation to user experience).
  • The GUI has been overhauled like crazy. In particular, the in-game GUI has been refurbished with a new font, a bigger stylized textbox that features on-the-fly opacity adjustment, a bigger namebox that changes based on the speaker, and text buttons for quick menu options (don’t worry Android users, they scale to a larger thumb-friendly size on your phone screen).
  • The settings screen’s sliders have been reworked to show you the current value (as well as the default, because there’s nothing worse than changing a setting without realizing what it used to be).
  • A ton of the code for displaying things on screen has been optimized to be faster, with the exceptions of the in-game choice menus and exit screens, which have a bit of lag, likely due to bad predictive functions by Ren’Py. I’ll get to optimizing them soon.
  • Apparently the History screen was broken for months and nobody noticed? Anyways it works now.
  • Android was apparently a complete mess for the longest time with bad text sizing variants and menus bleeding into each other. To make sure nothing breaks in the future, things have been standardized across all versions wherever it can still be read or clicked on a smaller phone screen.
  • Some SFX wouldn’t loop properly while a fadein or fadeout effect was being applied, so everything has been forced to Tight looping.

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