Release Date: 2020-04-17
Developer: Maverik Patreon – Itch.io – Discord
Censored: No
Version: 0.2a Demo
OS: Windows, Linux, Mac
Language: English
Overview:
A tech demo of sequel for Strive for Power. This game represents core changes and mechanics of the second game, but does not represent main gameplay focus or content and should be treated as rough ideas.
-A whole new set of gameplay management, crafting and item mechanics.
-Dozens of classes with unique traits and abilities.
-Procedurally generated areas and dungeons
0.2.0 (requires new save)
Added save info Added slave delivery quests
Added couple new weapons
Added new item which changes slave status to peon
Added Guilds leaders sprites Added background animations
Added prologue election quest lines Added a few new tutorial entries
Added experience gain display on victory screen
Slightly revamped some racial and class bonuses
Rebalanced many enemy damage hp and resists, also made enemies generally slower
Revamped def stats on gear and fixed incorrect calculations
Dungeon chests now feature lockpicking mechanic
Engineer class gets
Trap disarming trait Starting slave classes in story mode are now restricted to selected guild Master can now start with Rogue class instead of Harlot
Seen questions won’t be showing as options anymore
High tier enemies have more elemental resists Master’s charm now increase repeatable quests gold and reputation rewards Corrected item drop chances (previously chances were reversed so less common items appeared more often and more common items were rare)
Travelling now costs obedience for characters
Same equippable items now stack Resting characters regenerate hp/mp 3 times faster
Made enemy names more readable
Fixed quests allowing to turn in equipped items
Fixed critical strike for aoe spells multiplying damage
Fixed non-group locations having issues when returning characters
Fixed failed quests with active locations not returning characters from those
Fixed a number of small visual issues
Fixed slaves during character creation having wrong type
Fixed blindfold action causing issues in interaction sequence
Fixed born slaves not having assigned class correctly
Fixed some sex traits giving extra XP when they shouldn’t
Fixed game allowing to create more characters on new game after cancelling it
Fixed guilds having 2 quests instead of 1 on world generation
Fixed visual errors when hp gauges weren’t initially full
Updated to 0.2.0a version
Fixed main story line not progressing correctly
Fixed a couple of missing and broken quests
Fixed Praise having wrong syntax in some place and probably causing crashes
Fixed quest log not showing correct item parts for modular item creation quests
Fixed quest log not showing reputation bonus from master’s charm correctly
Fixed item stacking not working correctly when the only stackable item was equipped