[RPGM] [aura-dev] Star Knightess Aura [v0.4.1]




Release Date: 2021-02-28
Developer: aura-dev – Patreon Itch.ioDiscordTwitter
Censored: No
Version: 0.4.1
OS: Windows
Language: English

Overview:
Follow Aura’s adventure as she is thrust into the fantasy world of Roya. What she initially believed to follow the conventional plotline of a “summoned to another world”-story quickly turns into her worst nightmare. Cursed by the Demon King, Aura must now struggle every night to track down her nemesis and ultimately strike him down.

But her enemies don’t just lurk in Roya. Having entered her mind through the Demon King’s curse, another enemy attempts to brainwash and corrupt Aura from the inside. Faced with a two-pronged attack against her body and mind, can Aura finish off her worst enemy without losing herself?

Star Knightess Aura is an RPG with nsfw erotic content, made with RPG Maker MZ. The game features themes of corruption, brainwashing, mental changes, possession, mind control, and NTR. All characters are 18+.​

v0.4.1 (28th February 2021)

Using up to 4 slots to show buffs and debuffs in battle.
Balancing

No Changes.
Bugfixes

Fixed using Star Knightess incorrectly giving EXP
Fixed bug that caused “Demon Attack On Merchant” Event not to trigger
Fixed passability issue with northern gate in Trademond
Fixed auto-skills being castable without sufficient MP
Changelog v0.4.0 (27th February 2021)

Added new area in the Forest of Runes
Added expressions for Aura and Alicia standing images
Added “Library Club Discussion 1” scene
Added “Going Home With Rose 1” scene
Added “Evening Chat With Alicia 1” scene
Added “Evening Chat With Alicia 2” scene
Added “Added Evening With George 3” scene
Added “Aura Thinking 2” scene
Added Clear Room
Improved standing images
Added collar variation for Aura standing image
Implemented entering “Evening Chat Relationship”
Reworked Corruption Limit into a dynamically increasing parameter
Implemented support for automatic save migration
Added “Slimy Oils” quest
Removed Martial and Magic skill type during intro in demon castle
Added appropriate sound effects during scene
Added Recollection Room
Added Albrecht backstory
Reworked first demon fight
Implemented victory score board in clear room
Implemented NewGame+
Implemented simple system for spending score on NewGame+ bonuses
Balancing

Providing alchemist with ingredient now gives 10% discount for the day
Rebalanced Apples: price 10 -> 5, HP regen 5 -> 15
Enhancements at the workshop now increase by 10 Gold for every enhancement
Reduced price of Blessed Water to 150 Gold
Enhanced Tailwind I to last for 4 turns
Buffed damage from Pierce I
Nerfed Brittle I duration to last for 3 turns
Increased Heat Up MP cost to 2 MP
Bugfixes

Lots of minor glitches, editorial improvements, typo- and grammar fixes
Fixed standing image not being properly erased after fadeout
Fixed passability issues
Fixed Red and Blue Orb being sellable
Fixed some text descriptions for learnable skills
Fixed Tactical Advantage not being triggered when 1-Hit killing an enemy
Fixed Rampage not triggering critical hits
Fixed Tailwind I taking up the preemptive attack turn
Stats (v0.4.0)

Estimated play time: 4-7h
Word Count: 56k
Lewd Scenes: 4
CGs: 0 ( 🙁 won’t change for some time )

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