[RPGM] [aura-dev] Star Knightess Aura [v0.5]




Release Date: 2021-02-28
Developer: aura-dev – Patreon Itch.ioDiscordTwitter
Censored: No
Version: 0.5
OS: Windows
Language: English

Overview:
Follow Aura’s adventure as she is thrust into the fantasy world of Roya. What she initially believed to follow the conventional plotline of a “summoned to another world”-story quickly turns into her worst nightmare. Cursed by the Demon King, Aura must now struggle every night to track down her nemesis and ultimately strike him down.

But her enemies don’t just lurk in Roya. Having entered her mind through the Demon King’s curse, another enemy attempts to brainwash and corrupt Aura from the inside. Faced with a two-pronged attack against her body and mind, can Aura finish off her worst enemy without losing herself?

Star Knightess Aura is an RPG with nsfw erotic content, made with RPG Maker MZ. The game features themes of corruption, brainwashing, mental changes, possession, mind control, and NTR. All characters are 18+.​

Changelog 0.5.0 (27.03.2021)

  • Moved up end of content
  • Added area “Refugee Camp”
  • Added area “Forest south of Jacob’s farm”
  • Added Happiness room
  • Detailed out “Appearance Room” and added introduction scene
  • Added upper barracks room
  • Added scene “Aura Going Home Alone 1”
  • Added scene “Aura Going Home With Rose 2”
  • Added scene “Going Home With Alicia 1”
  • Added scene “Going Home With Alicia 2”
  • Added interaction for inserting Alicia into “Going Home Relationship”
  • Added lewd scene “Bonding With Slime”
  • Added stub quest “Impostor Refugees”
  • Added quest “Stolen Food”
  • Added quest “Forest of Danger”
  • Added quest “Winged Pig Thief” at Adventurer Guild
  • Added spell “Summoning Slime I”
  • Added item “Stasis Bomb”
  • Added martial “Offensive Stance I”
  • Added harvestable item “Emerald Leaf”
  • Implemented learning “Heat Up I” from Charlotte
  • Added Defeat Score based on obtained Lewdness
  • Changed best score to be maximum of Victory and Defeat score
  • Added NG+ option for more gold
  • Added bookstore location in Trademond
  • Killing all goblins in “Forest of Runes” increases apple restock rate by 1
  • Minor refinement of the city map layout of Trademond
  • Added an “!” marker above the adventurer guild quests when there are new quests available
  • Improved icons and icon usage for status effects
  • Added [NOT IMPLEMENTED] messages where appropriate
  • Changed “Shop” to be the default option at shop NPCs
  • Improved spell descriptions at spell shop
  • Improved markings for enterable areas on world map
  • Added some minor new default dialogue effects to reduce overuse of existing effects
  • Minor style improvements on texts showing choice costs and requirements
  • Improved consistency when color highlighting text
  • Upgraded to RPGMaker MZ 1.2.0
  • Game now has an additional folder in the ZIP file

Balancing

  • Drastically reduced HP and AGI of Scorpio. Also reduced ATK but increased DEF
  • Reduced number of very fast enemies in Northern Mines
  • Blessed Water now takes 1 day to arrive to prevent a day 1 softlock
  • Working at the Workshop now gives 1 Max HP
  • Improved loot in Northern Mines
  • Finishing “Demonic Vaults” now restocks 3 “Blessed Water” on the next day
  • Reduced encounter number in Nothern Mines by 2
  • Decreased Lorentz ATK but increased DEF
  • Increased required MP for learning “Summon Slime I” to 30

Bugfixes

  • Minor editorial improvements and typo fixes
  • Fixed incorrect unlock messages in clear room
  • Fixed tile passability issue at Jacob’s farm
  • Fixed missing Lewdness and Corruption increase after John lewd scene
  • Fixed infinite harvestable Ether spots
  • Fixed killing Corrupt Guard triggering ENHANCED state of Bandit Leader
  • Fixed incorrect label of interests room control crystal
  • Fixed incorrect triggering of cut-scene during intro
  • Fixed Aura seeing bandits in Forest of Runes shed if they are already killed
  • Fixed info book in adventurer guild not having a visual marking
  • Fixed incorrect teleport location when leaving Appearance Room
  • NUMB state now only lasts for 1 turn and only disables Martials as the description of Thunderbolt I states
  • Fixed too small map size of classroom map
  • Added some missing sound effects when picking up items
  • Fixed some inconsistent default choices
  • Fixed killing Whitefang sometimes not making wolves disappear

Stats (v0.5.0)

  • Estimated play time: 4-8h
  • Word Count: 72k
  • Lewd Scenes: 5

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