Release Date: 2021-03-23
Developer: MegaBlueBall Patreon – Itch – Blogspot – Twitter
Censored: No
Version: 0.1t Alpha
OS: Windows
Language: English
Overview:
While exploring the island you will encounter its many inhabitants that wish to only do harm to the main character, but you will also meet some neutral NPCs that might help or hinder your journey.
It’s a 2D action platformer with some light metroidvania elements, such as non-linear exploration, inventory system, special skills, dialogue, etc. You will start the game on the beaches of a mysterious island and from there you will be able to explore it at your leisure, trying to find a way to escape from it and discovering its mysteries.
alpha 0.1t
+ Added a new enemy: Werebat girl
-> A new flying enemy that resides in the underground of the island.
-> While she is quite strong, she’s also mostly blind so she has to use echo-location to find prey.
-> Once she identifies a reverberation on Maya she will swoop down on that spot.
-> Currently she can only be found on the new underground area.
-> Her erotic scene is a yuri/lesbian face-grind. Her scene contains 4 “states” (which are cycled by pressing the internal shoots key): wing-on and internal-off, wing-on and internal-on, wing-off and internal-off, wing-off and internal-on. In the future as I expand the scenes there will be a possibility of the werebat taking Maya away after the loop, to continue the love scene elsewhere.
+ Added the final underground main area: Crystal Veins
-> Is the main location of the mysterious crystals that permeate the island, and will be very relevant to the game’s story.
-> Like all other areas, will be more fleshed out on the late alpha.
* After finishing dashing, Maya’s speed now decreases more gradually instead of instantly.
* Smoothed out Maya’s head collision when jumping and slightly touching corners of tiles that are above her.
* Smoothed out Maya’s body collision when jumping towards and entering passages of 2 block height.
* Fixed Maya sometimes being stuck on the ceiling after doing a slide tackle over a trampoline flower.
* Fixed Maya becoming glued to the ceiling when crouching on a moving platform that pushes into the ceiling.
* Fixed Maya not properlly falling through passable platforms when she’s also standing on the edge of a ground tile.
* Other minor/undocumented fixes and changes.