Release Date: 2021-04-09
Developer: Ninhalf/HGameArtMan Patreon – Website – Wiki – Twitter – Discord
Censored: No
Version: 0.18.1
OS: Windows, Mac
Language: English
Overview:
Enter a world of magic and romance, fantasy and adventure, where your wildest dreams can come true….
As long as those dreams involve attending an ancient magic college and learning magic, of course!
Horny Mage Academy: Dark Tower is a top-down action-RPG inspired by such games as Violated Heroine.
It’s currently in development and in need of some feedback!
The game currently contains a mixture of time-management and dungeon-crawling, along with the expected
bit of lewdness!
-Bugfixes
-Fixed debug text in Assignments Journal
-Added a speed reset to each time segment now to combat speed breaking at random when it really shouldn’t be.
-Fixed Library tutorial sticking you into a chair, forever immobile
-Known Issues
– Still Can’t properly learn slowness flask. Will need to heavily rewrite potion making soon to figure this one out
– Class stat distribution is wonky, mostly focused on mental stats since physical hasn’t been expanded.
-Several issues in Anya’s storyline, from breaking scenes to incorrect bust iamges
-Same with classes, Anya’s bust images in a few is still the old one
-Waterway dungeon requires fixes (time skips, questline breaking ,etc)
-Flamethrower assignment broken? (testing)
-Homeroom invitation scene breaking? (testing)
-Status screen is seriously outdated now
-Health/mana bars get in the way during text on the field
-Lots of gatherable items aren’t animated properly
-Secret passages on F3 still aren’t tracked in maps
-Most of the main characters outfits(swimsuit and maid outfit mainly)
are missing (need to redraw them!)
-Need to redo imp artwork for pregnancy (since they don’t fit properly!)
-Anya’s animations in several scenes need to be redone with new artwork
-Olivia’s clothes are too tight, will redo as soon as I can!
-AI issues on the new AI types.
-Tentacle plants cause freeze/locks
-Tall grass blocks projectiles. No idea why, tried to keep it mostly out of the way because of it.
-Autosaves don’t work unless you manually save first.
-Elemental training needs some revamps, it’s hard to visualize a .1 times increase in damage for the matching element…. And it needs expanded content/events/rewards.
-Bust image size mismatches (Anya too big? rest too small?)
-Gathering needs some work on the field to improve flow
-Lots of class issues (grades wonky, assignments break, etc)
-Possible issues with infirmiry using wrong items on insomnia, stress, or anxiety
-Corrupt church baptism still using old art, stealing your hair, and generally breaking
-Curses seem a bit cumbersome to get/tinker with. Need to play with making it easier to get there, and expand rewards/ add new content to the corrupt church (and regular church).
-Once you’re on the first side-story for Anya several of her repeatable scenes get locked out(since they’re accessible via Comm only as well…)
-Showing boobs broken for multiple events, need to redraw them!
-Title screen needs updated. Looking into it.
-(Technical) – Game Updater still updates from V0.1.0 all the way to the latest, causing minor slowdown when updating from older versions of the game. Should probably trim that to 3-4 versions back to increase performance.
A lot of these, like the class update, require serious rewrites into how I structured the game. (But, on the flip side, a lot of those rewrites will fix massive amounts of issues that have built up since I started!)
Stuff like how the game handles relationships (it’s convoluted and messy right now, with stuff breaking all the time!) or how certain parts of the combat loop run (really need to implement a proper HP and MP bar!) etc etc
Looking at rewriting code for potion making again next to start!