[RPGM] [Leaf geometry] SEQUEL colony [v2.0.2]




Release Date: Japanese 2019-07-01, English 2020-09-20
Developer: Leaf Geometry BlogDLsite
Translator: sub-par ULMFF95zone
Censored: Yes(Mosaics)
Version: 2.0.2
OS: Windows
Language: English

Overview:
This work will be a work that continues from the past ‘SEQUEL awake’ series, but there are no scenarios or H-scenes that assume the play of the previous work​

  • The face sprites during combat have untranslated character names
  • Some of the file names for the skill tutorial graphics have typos and as such don’t overwrite the Japanese versions
  • Shin’s name is rendered in Japanese in the little name window
  • The battle message when Lestea uses skill Battoujutsu – White incorrectly claims she uses Lull
  • Description of event 018 is missing a word “wants” in the second sentence of the details paragraph
  • The Training Chickener, a mainstay of the series, is mistakenly referred to and named “Training Chicken”

The genre is RPG.
The overall play time is about 25 hours
You can also save at any time while you are on the move.
In battle, players are free to choose the difficulty level.
We have a simple difficulty level for those who want to enjoy events and H-scenes casually, and a challenging difficulty level for those who want to enjoy it as a game.
You can change the difficulty level at any time during play.
There is no difference in events or H-scenes on any difficulty level.
There is no penalty even if you are annihilated in battle.

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