[RPGM] [Ninhalf/HGameArtMan] Horny Mage Academy: Dark Tower [v0.7.0]



Release Date: 2020-05-24
Developer: Ninhalf/HGameArtMan Devblog , Wiki
Censored: No
Version: 0.7.0
OS: Windows, Mac
Language: English

Overview:
Enter a world of magic and romance, fantasy and adventure, where your wildest dreams can come true….
As long as those dreams involve attending an ancient magic college and learning magic, of course!
Horny Mage Academy: Dark Tower is a top-down action-RPG inspired by such games as Violated Heroine.
It’s currently in development and in need of some feedback!

The game currently contains a mixture of time-management and dungeon-crawling, along with the expected
bit of lewdness!​

V0.7.0
Updates
-Gate Crystals: These magical crystals let you transport across distances absolutely free! They can be picked up and moved, and if you need more, crafted via a later class!

-Added a new area to the village, consisting of a few new shops and a small crafting area
-Currently Implemented- The tailor’s shop, where you can buy some simple, already-refined crafting ingredients!

– Material Refinement- Take those raw materials you gather from the dungeon, and make them into new, more interesting things!
– Armor Crafting – Take the above refined materials, and make them into protective armors!

– Added 2 new artifact classes, Artifacts: Basic Clothmaking, and Artifacts: Gate Crystals 101

– Added Unstable Mushrooms as a gatherable material to the sewers
– Added a new main storyline scenes for Eliana! Available through attending book club some more
– Added the first request scene for Andrew! Available at night in the male dorms
– Added a few repeatable gathering quests to Neko Village
– Added new music for the church areas and the title screen

Meta-Updates
– The site has a new home! Located here: http://hmadarktower.com/
– A new wiki has been born! http://hmadarktower.com/wiki/index.php?title=Main_Page
It’s got a bit(but not all) of the information on the game, and is still in-progress, so go check it out!

Changes
– Added unique artwork to the book club’s erotica masturbation scenes
– Changed the slime reaction scene of Anya’s to occur anytime after you’ve been attacked by slimes, not just futher into her storyline.
– Added the option to write papers at your desk after you’ve researched in the library! The option won’t appear unless you actually have research notes in your inventory to write papers with.
– Made some behind-the-scenes changes to how stats are capped, which has no visible effects on the game(but a few non-visible effects, particularly on equipment!)
– Rebalanced Neko Fur Drops
– Added an indicator to show when clients are “mostly satisfied” in the prostitution minigame
– Redesigned handling for NPC bust display to make them more modular. Currently only implemented for Eliana
– Artifact Crafting 1 now also rewards you with the wand recipe to craft on your own

Bugfixes
– Fixed a secret passageway on F2 leading to the wrong area
– Fixed(Hopefully)errors when inputting money for gardening club
– Fixed Vinyea blocking access to a planter during your first visit to gardening club
– Fixed issues with slimes closing in on you in the catalyst quest without the battle starting
– Fixed no time passing when you return home after the catalyst quest in some cases
– Fixed being able to read through curfew on the 2nd and 3rd floors
– Fixed being able to time-break via reading or teleporting away during PTJs, clubs, or minigames
– Fixed Basic Teleportation Attendence not impacting grade, adds to splash 2 instead
– Fixed Basic Teleportation grade adding to splash 2’s instead(it was a little drunk?)
– Fixed PE Classes – Can take after having attended 4/4
– Fixed the nursery event not clearing hornyness, causing a loop
– Fixed Nekomata babies not leaving properly when they’re all grown up
– Fixed the Choir Master’s hitbox not triggering from all angles
– Fixed submitting to properly reduce aggression on prostitution clients
– Fixed fire bolt 2 and splash wave 2 sharing descriptions with magic shielding
– Fixed being able to skip a vital event during the Artifacts 1 class’s quest
– Fixed Anya being too slow to lead on the second floor during the tutorial
– Fixed Fire Bolt 2’s Quest causing crashes when viewing
– Fixed a broken transport hitbox in the sewer dungeon
– Fixed Book Club- attending with visiting Eilana sent you to 3rd floor in the mornings
– Fixed several spots where secret passageways had overlap with student spawns
– Fixed Teleport and Splash sharing class values, causing both to clear incorrectly
– Expanded hitbox for room signs in the upstairs of the Inn/Tavern
– Fixed traps identification adding 20 grade points to a completely different class during its last session

Known Issues
– Current crafting has no in-game listed recipes- Workaround- All recipes will be listed on the Wiki HERE
– Nekomata children, when they grow up, don’t leave immediately, instead sticking around for one more drink
– Freeze and black screen when blessing manipulation occurs during Church Volunteering events with no blessings currently held
– Characters in dorms dissapear when you save or leave occassionally, until you re-enter
– Skill UI needs an update, at least to show what’s on what hotkey
– Potions 2- Assignment appears too early (before request from teacher)
– Floor 2 dungeon- Monsters and Traps despawn when you leave and enter the room
– Corruption text changes to corrupt when you’re blessed by angels the first time
– Class selection overhaul needed- Sort of in the works? The selection dialogs in the new crafting system are an early prototype build for it
– Brighten no longer usable in combat, need to fix it/add some sort of “Field Skill” Hotkey or something…

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