[RPGM] [DushniyGames] Agony of the Healthy Sleep [Final Day]



Release Date: 2022-11-24
Developer: Dushniy Games Patreon
Censored: No
Version: Final Day
OS: Windows, Mac
Language: English

Overview:
Go to sleep Planewalker. There is much to accomplish.

Join Harold, the man who can not fall asleep, traveling to another dimension, when he closes his eyes. Can you keep up the social life, working as an adult entertainer and survival?
Interact with different creatures, uphold your sanity, keep the symmetry and uncover a way to stop this never-ending Nightmare (?)
Good luck Planewalker.​

Day 1 changes:
-Fixed some of the dialogue
-Added dialogue to Harold’s nameplate in the Plane
-Added a new sprite in the 3rd plane (between 2nd floor rooms, keep going right once you change locations)
-Numerous fixes to dialogue sprites (Harold’s face is now properly covered)
-Some fixes to grammar because I am not very smart
-Fixes to sprites disappearing once you talk to them
-Twicked battle, so now they actually do sanity damage to you
-You now get level 2 after 2nd battle with Miu
Day 2 added.
Day 3 changes:

– You may now start with day 3 if you are a returning player. This will give you all the necessary levels and items to proceed. So you can jump into new content right away!
– Reworked the battles a bit and a experience/stats gain. Still needs some work though.
– Fixed grammar at some points (I am not very smart).
– Lowered the muddy footstep sound effects and battle sounds. It was reported to me they were getting on the nerves. I do agree. They are quieter now.
– Obviously the whole of Day 3 with new character, battle and sexy pictures.
Day 4 changes:
Don’t know what I was thinking with the battle system and observe mechanic…
Changed it. Right now Observe is a quick action (spell) that shouldn’t take your turn. Your normal auto-attack is now the Stalk Growth. The one that doesn’t take mana. That should make it easier to take a look at the enemy and still make your turn. Or spam Stalk Growth to win quickly.

Day 5 changes:
Huge overhaul of the game, I do recommend you start from the beginning.
-Changed the menu. Now it only shows our stats and it shows the current objective along with MC thoughts.
-Added Notes section for quick access to picked up notes, instead of activating them as an item.
-Removed Armor and Weapons from the items, since there won’t be any in the game.
-Removed Gold tracker since… you won’t get or use gold, lol
-Changed the NPCs, so they look more like they belong in the modern world, instead of just random villagers.
-Reworked and added new notes to all days.
-Fixed a bug in Day 4 when you fuck the ladies. Now you can fuck 1 of them or 2 of them with no problems.
-Fixed the lighting in Day 4. Now you’ll actually be able to see stuff.
-Added Day 5.

Day 5.1 changes:
-Added gallery (my avatar gives you the item after you finish the day. Just use it on yourself and you’ll be teleported to the gallery).
-New spell and animation added (you get it after a fight with a Hand puppet. Does huge damage, but inflicts pain on yourself).
-Fight with a prisoner is now mandatory, instead of only happening, when you steal a book.
-The juice no more gives mana (or stalk power) instead just giving you a bit of health. As a trade of Harold gets more mana and HP in general.
-Fixes and changes to the fights. Now with Harold’s bigger HP and MP pool, the fights should be just a bit longer and easier. You have the time to play with all the spells.
-Secret scene added. It happens during day 3 at the Harold’s apartment complex, but you do need to do something in day 1 and 2.
-Fixed a bug in day 2 (if you trigger a certain event in day 1, the dialogue repeats in day 2. Spooky!).
-Fixed multiple grammar mistakes (yeah, I am still not as smart).

Day 6 changes:
-Changed Persephonie sprite to a new one
-Added day 6

Day 6.1 changes:
-Added Melony (the helpful maid) as well as a new conversation with her in day 1. Important for her scene.
-Added a puzzle in the empty bar room.
-Added secret scene after the puzzle.
-Added Melony scene after Liz.
-Updated the gallery

Day 7 changes:
-Added day 7
-Fixed a bug with a secret door on day 3 (you could access in the evening, thus sequence breaking)
-Fixed some text not showing up in the cellar

Day 1 remake:
-Changed and rewritten some sex dialogue in day 1. (less cringe)
-New artist helped with drawings. So art for day 1 was mostly changed
-Fixed the gallery
-Fixed Dolo’s sprite (no more black dots)

Day 8 changes:
-Added day 8
-Removed the new art and replaced it with the old
-Created new section in the gallery for the fan-art (where you can see the new art)
-Replaced old pixel work of the fleshy tree girl with the new one

Day 9 changes:
-Added day 9

 

Final Day changes:
Added final day
Reworked notes in the beginning
Enabled run everywhere (outside of certain events)

 

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