[Ren’Py] [Vénus Noire] Seeds Of Chaos [v0.2.58]



Release Date: 2020-07-27
Developer: Vénus Noire PatreonSteamWebDiscordNewgroundsTwitterHentaiFoundry
Censored: No
Version: 0.2.58
OS: Windows, Linux, Mac
Language: English
Store: Steam

Overview:
Seeds of Chaos is a dark fantasy eroge made in Ren’py, inspired by the worldbuilding of Berserk, Dark Souls, The Witcher and other epic fantasy series’, as well as the adult games Corruption of Champions, Legend of Queen Opala, and Slavemaker. The game is set in The Six Realms, the westernmost continent in the world of Solanse. Seven years have passed since the last Demon War, and the defeat of Lord Karnas at the hands of the forces of Light ushered in a new era of peace and prosperity for all the races of the six kingdoms. Evil never lies dormant for long, however, and in the shadows new threats to the tenuous peace begin to stir.

In the first scenario, you play as Rowan, a veteran of the last Demon War. He and his fellow heroes, aided by the Goddess of Light, pursued Karnas to the heart of his stronghold, Castle Bloodmeen, and defeated him once and for all. Having hung up his sword upon returning to his peaceful home village and marrying his childhood sweetheart, Alexia, he finds his idyllic life shattered by the arrival of a beautiful, mysterious woman. Before he knows it, he is forced to serve the very darkness he fought to destroy seven years ago.

– Two new ruler events, including one sex scene (Rowan x Alexia)
– One additional sex scene added to the Succubi Murder Mystery ruler event (Rowan x female Rylea)
– One new Jezera NTR path, including two sex scenes (Alexia x Mikael, Jezera x Alexia)
– Two Alexia breeding pits job events, including two sex scenes (Alexia x Drider, Whitescar x Draith)
– One new Alexia maid job event
– One new Alexia barmaid job event
– Two new hill exploration events, including one sex scene (Ran-Cou x Zelda)
– One new village trade event
– 16 new CGs with 44 variants
– 2 new animations (Rowan x Cla-Min (Daughter), Rowan x Patricia)
– 2 new backgrounds
– All older goblin CGs (except one) have been reworked to match current game aesthetic

We have also added a number of QA features, including:

– Improved the exploration map UI, adding zoom and pan, as well as much requested UI display for objectives and deadlines
– Improved the castle map UI
– Added animation to gold change
– Added hotkey display to map for movement
– Reworked the living quarters and the throne room screens
– Adjusted map event probability, and adjust road tiles to now trigger plains events

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