Tag Archives: Anime

[Pen in Apple studio] Sweet Story Neko [v1.0]



Release Date: 2020-05-29
Developer: Pen in Apple studio Steam
Censored: No
Version: 1.0
OS: Windows
Language: English

Overview:
Two forest cats live in the deep forest. The singing of birds, the sound of wind and water, became their home. You can be a part of their romantic friendship, so join them.​

Press “Ctrl + F” to get an easy win

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[Unity] [Viznity] Kiva Suck At Videogames [v1.2]


Release Date: 2020-04-26
Developer: Viznity Patreon itch.ioHentai FoundrySlushe Newgrounds
Censored: No
Version: 1.2
OS: Windows, Linux, Android
Language: English

Overview:
It is a Megas XLR parody game inspired by the flash game style.​

v1.2
– Theme color changed to pink.
– Icons changed.
– Progress bar added.
– Music On/Off switch removed from main menu.
– Music, Sound and Vibrator On/Off switch added to ingame UI.
– Supporters added to credits.
– “Restart” button renamed to “Replay?”
– WebGL support added.

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[VN] [Abyss] Missing Time [Demo]



Release Date: 2020-05-05
Developer: Abyss – Itch.ioWebsiteTwitterkickstarter
Censored: No
Version: Demo
OS: Windows, Mac
Language: English

Overview:
“We all have a little darkness inside of us.” It’s always so easy to bury secrets in small towns. Especially when the authority turns a blind eye. Just as you moved back to your childhood town, an unfortunate chain of events leads you to a series of mysterious cases buried away by the locals. Your friends seem just as clueless as you are … Or are they? Guided by only the vaguest clues and instinct, your task is to find the missing pieces of bizarre cases that seem to involve more and more people you know as you go along. As time progresses, you must choose: Either to stay ignorant, enjoy your last year of High School blissfully and hope for the best, or dive head-first into detective mode and claw your way out.

Features:
150,000+ words
4 character routes and 8+ endings
1 secret route
23 CGs
Japanese anime art style
custom GUI
Demo version is about 20% of the full length

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[Haremon Dev] Haremon [v0.24.0.4 Patreon]



Release Date: 2020-05-05
Developer: Haremon Dev PatreonItch.io
Censored: No
Version: 0.24.0.4 Patreon
OS: Windows
Language: English

Overview:
Haremon is a game about assembling a team of monstergirls and training them to fight evil… as well as seducing them along the way. There’s also titties, so there’s that!​

Major additions/changes

  • Added Annie’s first H scene! It was drawn by Ninamo, and it’s one of the most beautiful, wholesome scenes yet. See below for how to activate it.
  • Added Ash’s basic H scene! It was drawn by Tomathao. This scene can be activated by a text from Ash, which you’ll receive in the morning once you’ve completed Chapter 2 and unlocked her selfie.
  • Added voice acting for Ash in battle. She’s voiced by Kari Chuu, who also voices Miruku.
  • Added voice acting for Daisy in battle. She’s voiced by Fefe Delacroix, who also voices Clarabelle and Laurel.
  • Revamped the crafting interface. It looks very stylish now, and it’s also easier to select valid ingredients. See the in-game tutorial for more info.
  • You can now zoom in and out on the dungeon board (with mouse wheel, trigger buttons, or S/D). You can also now right-click and drag to pan the dungeon board (in addition to using the right analog stick or IJKL).
  • You can now un-learn Kinks at the Chapel.
  • Added a new feature to the laboratory that allows your Haremon to learn/transfer techniques. Basically, you can collect discs called “VR Modules” and use them to teach your Haremon new moves. You can find a few of these discs in treasure chests, and buy others in the Shard Exchange, once you’ve unlocked this feature. But the main function of this feature is to copy a Haremon’s move to a module, essentially letting you transfer moves between Haremon at the cost of Shards. You can activate this feature by completing a short sidequest (see below).
  • Added some new techniques, some of which can only be found as VRMs: Wish (VRM), Last Resort (VRM), Whirlwind Strike (used by Scarlett when she’s at low health), Flurry of Cuts (learned by the kitsune), Sing (an alternate upgrade to Charm– Captivate has a new effect, and Sing has Captivate’s old effect.)
  • Added a short sidequest called “Tech Support”. It’s activated by a text from Annie. Completing this quest unlocks both Annie’s first H scene and the VR option at the lab. To receive the initial text message, you’ll have to complete Chapter 1 and receive Annie’s selfie.

Minor additions/changes

  • On certain menus, you can now press X (keyboard) / B (controller) / right-click to return to the previous menu. Additionally, when you face a yes/no decision, you can usually use that button to select the negative option.
  • Status effect immunities are now displayed on the Scent screen.
  • When a Haremon enters a tile occupied by a monster, the two will move to opposite sides of the tile, a “!” will appear, and the camera will zoom in on the tile. This also applies to when a monster enters a tile occupied by a Haremon.
  • Haremon and monsters now move faster on the dungeon board when traveling longer distances.
  • Applicable Scout Effects, Dungeon Abilities, and Keepsake Effects are now displayed on the Status menu in battle.
  • Increased the maximum number of autosave slots to 99.
  • You can now use the mouse to confirm loading/deleting/overwriting saves.
  • Whenever you’re prompted for a number, you can now use the number keys on the keyboard to enter a number.
  • Altered the intro of the restaurant date on return visits so it’s not played as shocking when the waitress shows up.
  • Affection gain after battle will now always be at least 1 for every pair of Haremon, even if their compatibility is low. Also, Delilah’s Panties will now always give at least a +1 bonus to the affection gained.
  • Stained Panties can no longer be equipped. (This also affects dialogue in certain events, like “Soaked”)
  • You can now un-equip a girl’s panties from the Haremon app by pressing V (Y / Triangle) or clicking the unequip icon
  • Altered the “Desperation” event to prevent Jet from acting like Circe, because… yeah.
  • Scout tiles now appear in set locations, and have a set maximum number in each dungeon (1 in small dungeons, 2 in medium dungeons, and 3 in large dungeons). These locations are always near the entrance, since their effects are less useful if activated near the end of a dungeon.
  • After saying goodbye to a girl in your bedroom, you now return to the bedroom rather than heading out into the street.
  • Added Flaunt to the kitsune’s moveset.
  • Angelic Hymn now raises Power in addition to Fortitude.
  • Added a little jingle to all singing moves, and shuffled around their animations a bit.
  • Nerfed some moves that raise/lower Speed: Hype Up boost was lowered to 25-75%; Crippling Strike reduction was changed to 25%; Baton Pass boost was lowered to 25-50%.
  • All outfit item descriptions now offer a hint on which girl the outfit belongs to.
  • The “Mistletoe” effect now applies implicitly when a girl is your Lover (she will always greet you with a kiss when invited over).
  • Nerfed Tantrum from 50×5 damage to 30×5 (the same as Rampage)
  • Various other minor tweaks and additions.

Bugfixes

  • Fixed a bug where The “Doomed Researcher” quest could fail to trigger under certain circumstances, thereby softlocking story progression.
  • Fixed a crash that could happen when attempting to plant seeds.
  • (Probably) fixed a crash that could happen when viewing the Kink list if your Haremon had more Kinks than Techniques.
  • (Probably) fixed a crash in “kink_active” that could happen at the very end of battle under certain circumstances.
  • Fixed a bug where you could use the mouse wheel to cheat the event selector.
  • Fixed a bug where you couldn’t use the Shovel+ in the metal detector event.
  • Fixed the Lure Bell having no effect in the new dungeon system.
  • Fixed a bug that prevented some moves from being learned through manipulation.
  • Fixed a bug where the “reveal treasure” chance event granted food for already-discovered treasure tiles.
  • Fixed the wrong sound effects playing for QTEs.

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[VN] [Queen Soft] Mad●Paradox [Final]



Release Date: 1992-08-28
Original Title: マッド パラドクス
Aliases: Maddo paradokusu
Developer: Queen Soft VNDB
Publisher: Samourai
Censored: Yes
Version: Final
OS: Win – MSDOS
Language: English
Lenght: 2-10hrs
Voices: Japanese

Overview:
A man named Gorgus has killed your father, and you have to find the villain and to avenge your father’s death. Moving around your hero through towns and dungeons in top-down view, you must fight (in turn-based combat style) many monsters, gather experience points, and collect items. The game also features some scenes with naked women, and many sub-quests involve saving girls and then enjoying their anime-style pictures.

Despite being an orphan, Mash lives a relatively peaceful and happy life in the village of Dorah. This all changes, however, on a day in his 17th year. Ol’ Samos, his guardian, calls him in for a talk about Mash’s long dead parents.

You see, Mash’s father and mother were the benevolent rulers of Dorah, and would’ve continued acting as such, if not for a mysterious stranger named Gorgus. Gorgus was by no means an ordinary fellow; he possessed the ability to command fire. For apparently only evil reasons, Gorgus killed Mash’s parents.

Now, Mash is out for revenge, but that’s not all. Samos told Mash he must look for a girl with a symbol on her body. Why? Samos didn’t know anything more about her… what purpose does she serve?

Mad Paradox is a linear RPG that runs in DOS. The only control device it requires is a keyboard. As Mash, you begin in Dorah, complete a task, and then move onto the next town, where you complete a task, and move onto the next town. Repeat until you finally face off against Gorgus and beat the game. The battle system is strictly turn based, like other old school RPGs.

1. Install the DOSBox emulator
2. Extract the game to an folder in “C:\Games”
3. Open the DOSBox, and put the codes bellow in sequence:

  1. mount c c:\games
  2. C:
  3. cd madpara
  4. start (the game will start)

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[Haremon Dev] Haremon [v0.23.0.3 Patreon]



Release Date: 2020-04-06
Developer: Haremon Dev PatreonItch.io
Censored: No
Version: 0.23.0.3 Patreon
OS: Windows
Language: English

Overview:
Haremon is a game about assembling a team of monstergirls and training them to fight evil… as well as seducing them along the way. There’s also titties, so there’s that!​

Fixed a crash that happened when triggering a Warp tile on the Pilgrim’s Path

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[Unity] [NAISU] Mokoko [Final]


Release Date: 2020-02-17
Developer: NAISU – Steam Itch.ioTwitterWebsite
Censored: No
Version: Final
OS: Windows, Mac
Language: English
Voices: English

Overview:
Mokoko was inspired from the arcade games like Volfied, Qix and Gals Panic. A popular gaming style in the late 1980’s, Mokoko looks to resurrect the soul of the arcade genre while adding a modern touch. There are 24 levels in Mokoko; each level has its own unique boss and minions. The main goal is assisting the girls that need help from the weird bosses. This is sometimes passing a mobile game level, sometimes helping out with the insects in the kitchen.

You need to conquer a big portion of the initial area that you start the level. While you are in your own area, you are safe from the enemies until your shield empties. You conquer new areas by drawing out of your area. Drawing, however, deactivates your shield and exposes you to danger. Your shield decreases constantly. If you do not conquer at a certain frequency, your shield will burn out and you will not be safe on your own areas as well.There are 3 difficulties in the game. The difficulty affects enemies, your shield, and required conquered area percentage for the victory.

What happens when you pass a level?
You see the related girl’s photo and can continue with her story or unlock the next girl.How many girls and bosses?
8 girls, 24 bosses, 24 minions, 4 traps, 4 power-ups, and 2 towers! Evil towers of course. Each boss and his minions were uniquely designed. They all have different attack types and behaviors, which consist of rich content.

Key Features

  • 8 girls to help
  • 24 levels with 24 unique bosses with their minions
  • 24 absurd stories that will reveal details about the bosses and the girls
  • Voice overs for all the characters!
  • Lovely graphics!
  • Traps, towers, crates and bonus effects
  • Arcade Mode
  • Live high scores displayed for hardcore players (Steam)
  • Nostalgia remastered!

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[Haremon Dev] Haremon [v0.21 Patreon]



Release Date: 2020-02-02
Developer: Haremon Dev PatreonItch.io
Censored: No
Version: 0.21 Patreon
OS: Windows
Language: English

Overview:
Haremon is a game about assembling a team of monstergirls and training them to fight evil… as well as seducing them along the way. There’s also titties, so there’s that!​

Major additions/changes
– Added Ash (the cerberus)’s Lover H scene.
– Completely revamped Daisy (the bunnygirl)’s first H scene with a brand-new CG and about 100 new lines of dialogue.
– Added a simple minigame for mining, fishing, and bug-catching.
– Added the Shard Exchange to the Guild Hall. This is just a way to give Shards some use once you’ve maxed out your Haremon’s moves, by letting you trade Scarlett some of your Shards in exchange for rare items. You can activate this feature by visiting the Guild after accumulating a ton of shards.
– Added a new option to the Bedroom: the TV. You can watch a variety of channels; this will cause time to pass, but has several unique effects like unlocking recipes, buying unique items, improving certain skills, and more. NOTE: only 3 channels are currently implemented. The rest will come in the next build, or maybe even in a patch to this build.
– Added a Gardening system where you can collect seeds, plant them, fertilize and care for them, and then harvest a variety of useful items. You can access this feature by visiting Longwood Gardens during the day. The gardens are unlocked by speaking to Delilah at the ranch. (This location will be available for Dates in a future update; right now, its only use is for gardening.)
– Added a limitation to Awakened forms, due to the new one being OP as hell. There is now a “fatigue” meter below their health bar, which grows when you deal damage, and depletes during the Wait phase. If the meter fills completely, the girl will be forced to revert to her base form, and she won’t be able to transform again until the bar is empty.
– When a girl invites you home to give you a gift, you can now choose to respond by giving her a gift of your own; this offers a small boost in the Affection gained from the gift, and also ignores the “one gift per day” rule.
– Similarly, giving a girl a gift may now cause HER to give YOU a gift in return, if she’s able to. This also serves as an additional way to obtain a Haremon’s “craft” item.
– Added an “Attention” mechanic to the bedroom. Basically, when you invite a girl to your bedroom, she’ll start with a number of Attention points. Most actions you can take in the bedroom either raise or lower Attention, basically serving as a more intuitive limitation than the old “she doesn’t like you enough to do that”. Maximum attention increases with Relationship rank, thus allowing you to do more intimate things and ask more personal questions.
– You can now select a “Let’s chat” option in the bedroom, which includes four options: “how’s it going?”, “what’s on your mind?” , “make small talk”, and “tell me about yourself”. That last option lets you ask Truth or Dare questions in the bedroom; this uses the new Attention mechanic. This means that you can also ask NPCs those questions now, including learning their Secrets.
– Added unique backgrounds to the “Pulling Out” and “Watery Tart” events, including the ancient swords that you find there. (“The Sacred Grove” will have unique art too, it’s just not done yet.)
– There is now a way to talk to Kira in your bedroom: by asking her to stick around after her weekly visit. However, many options (strip, kiss, etc.) are unavailable due to the nature of your relationship and her future role in the story.

Minor additions/changes:
– Added a “flash reduction” setting that disables certain flashing-light effects that might be problematic for people with photosensitive epilepsy.
– Added a “cursor memory” option. If enabled, the battle menu will remember which option you chose last, and will highlight that option automatically on your next turn. This applies separately for each battle category, and for each girl. (Note: this information isn’t preserved between battles.)
– The special passive items you get from your Lover are now categorized as “Keepsakes”. You can now only have one Keepsake effect active at a time, and activating one will deactivate the one that’s currently active. To compensate, a few of these items have been buffed/changed. (Note: woops, I forgot to change the item descriptions… so they’re actually called Memento effects for now)
– Changed the effect of the Witch Hat. It now adds a small chance to negate elemental damage (party-wide effect).
– The Fairy Wand now automatically scents ALL enemies instead of just one.
– Sigil of Destruction now targets allies in addition to enemies. (I’m sorry, but this was always the intended behavior.)
– Added a new technique: Noble Aura. This move is learned by the kitsune, and boosts your party’s Fortitude.
– Added screenshots to the tutorials that were lacking them.
– The ranch interface can now scroll to the left and right, since there are now too many Haremon to display them all on that screen.
– Added a few new topics of discussion to the “Let’s talk about…” option for each NPC.
– Scarlett will now thank you when you visit her after completing Chapter 2.
– Removed the “use japanese slang” setting, because who would ever turn that off? (you can still change it in the INI file if you want to for some reason)
– Added a “textbox opacity” setting, with a default value of 90%
– Added height and weight to the information you can learn about Haremon and NPCs. For now it’s in Imperial (American) units, but I might add an option to use metric units in a future build.
– Added a way to switch between Annie’s hairstyles from the bedroom menu (once you’ve unlocked her alternate hairstyle).
– Changed the name of the “crush” relationship level to “confidant” for NPCs. I have my reasons.
– Added a new debug command: “attentive”. This toggles a cheat that lets you bypass the Attention cost of actions in the bedroom.
– The pips at the bottom of the Haremon app now grow larger when your mouse is near them, making them easier to click.
– You can now scroll the To-Do list with the mouse wheel or directional keys if it goes past the bottom of the page. (You would not believe how long this took to get working right.) You can also now hold up/down in the settings app.
– Collecting all the outfits from the Prize Wheel now removes the Outfit space.
– Ranch activity progress now only advances on days where you’ve visited a dungeon, made progress in a quest/guild job, or completed a date. This is to remove an exploit where you could just sleep for weeks and make tons of cash.
– Nerfed the Chastity Belt and Chastity Belt+.

Bugfixes
– Fixed a crash when attempting to respawn a monster in the Plains during the Trial and Error quest.
– Fixed a bug where Sigil of Flame and Sigil of Destruction’s added effects never triggered.
– Fixed a bug where the speech patterns of Awakened Haremon could override the speech patterns of their base forms.
– Fixed a bug where you could craft Test Serums after their associated quest was over.
– Fixed a bug where the effect of the Red Glasses could be applied twice on the same dungeon board.

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