[Unreal Engine] [MetalStar Studio] The Killing Antidote [v0.4.8]



Release Date: 2024-01-13
Developer: MetalStar Studio AfdianDiscordSteamWebsite
Censored: No
Version: 0.4.8
OS: Windows
Language: English, Simplified Chinese
Voice: Chinese

Overview:
In the future, a special germ will cause human beings to continue to be infected and mutated, and the human world is about to come to an end.
The protagonist, Jodi, is a brave freelance journalist who investigates the inside story of the incident and searches for the legendary antidote, and unknowingly is in danger.​

v0.4.8
New content, new abandoned hangar area, new clothes, new items, and more

Content Update

– New content added to Story Mode.
– A reworked abandoned hangar area.
– A new set of KPOP fashion clothes.
– New item: Energy Drink, which quickly restores your stamina.
– New item: A small pill that can be taken on the move to restore half of your health.
– New movement action: Crawling through ventilation ducts.
– New movement action: Climbing ladders.
– Manic will jump on the protagonist and trigger a QTE. Use the dagger to kill the Manic instantly.
– In certain places, walkers will climb up.
– Crouching now has an option to either be “toggled” or “hold to crouch”.
– Melee modifications:
+ Changed axe attack to a 4-move combo.
+ Critical hit triggers when a zombie is in a knockback state, no longer randomised by probability.
+ Added specific moves to melee attacks when viewed from downward to increase hit rate.
+ Added a move to crit a zombie from behind (sneak attack).
– Supported gamepad input.
– Steam achievements and leaderboards added.
– Jodi’s office computer is working.
– Added game tips to the loading screen.
– Added the option to automatically equip newly obtained weapons.

Fixed Issues

– Doors are no longer blocked by dead bodies or anything else.
– Solved the problem of thrown grenades and mines occasionally falling at your feet.
– Multiple items can be picked up quickly.
– Fixed issue for when your gun is empty, you wouldn’t be able to trigger the shove animation on the walker in front of you.
– Optimised some movement details.
– Improved the statistics interface.
– The item box has been categorised.
– Adjusted the experience upgrading interface of Survival Challenge to solve the problem that the character stops moving occasionally after upgrading.
– Fixed bugs related to the rewards given at the end of levels.
– Various other bugs.

 

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