Tag Archives: urination

[Unity] [Ferdafs] Rick And Morty – A Way Back Home [v2.6]


Release Date: 2020-05-02
Developer: Ferdafs Patreon
Censored: No
Version: 2.6
OS: Windows, Mac, Android, Linux
Language: English

Overview:
You play as Morty and get to explore the town and meet the residence, establishing relationships as you go.​

v2.6 changelog

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[VN] [Messy Studios] Messy Academy [v0.09]



Release Date: 2020-04-30
Developer: Messy Studios Patreon
Censored: No
Version: 0.09
OS: Windows & Mac
Language: English

Overview:
Messy Academy is an 18+ adult/porn visual novel that focuses on diapers! It’s a general school life, slice of life feeling series that not only focuses on the adult related focuses. But it contains comedy, drama and romance as well! There is excellent world and character building going on in the game and on the surface. This might just look like another adult porn fetish style game, which it is.. But! It’s much more than that and don’t expect to jump right into having sex in this game, as it leans more on the realistic side without being too realistic either. Not to confuse this game or compare it to other diaper fetish games out there, this game does feature actual sex and acts that most games within that genre don’t touch. That being said, this game doesn’t have focus on adult baby or abdl aspects either though.

Players will take the role of Brandon, a young man who managed to hack and find a loophole within the academies computer system. He adds his name, along with his two friends to the student list, knowing that the academy would be breaking it’s contract if they’re to refuse accepting the boys… But why go through all that trouble to get into an all girl’s school? Well.. In order for him and his buddies to get the best chances of getting a girlfriend and losing their virginity!

But.. These boys quickly learn that the school has a very unique and padded rule in order to attend.. Who runs the academy and how does the public not know about all this? How can they get away with the craziness happening at this school without getting in massive trouble? You’ll have to find out by playing Messy Academy..

update 0.09 content

-Adjustments-

-Older sections had scenes touched up, new expressions and better fitting for their moments, etc.
-When reaching end of an update’s content, the game no longer jumps back to the title screen. This is intended! (ends after day 12 section 3 is done). This is to stop stats and variables from carrying over into a new game on a 2nd play through for now. (we will fix and adjust things back to normal, once we figure out how to manage the stat issue.)
-Adjustments to dialogue text in the gui text box. It is now bold and should be easier to read, we will continue to ensure this element is fine tuned.

-New content-

-New outfits have been added. (Juliet cheerleader outfit seen in day 10 sec 3) (Miki magical girl outfit seen in day 9 sec 3) (Miki & Erika pajama outfit seen in day 12 sec 3)
-Day 10 has been added.
-Day 11 has been added.
-Day 12 has been added.
-John’s sprite has been added. (Day 1:sec 1) (Day 2:sec 2) (Day 3:sec 2) (Day 4:sec 1) (Day 5:sec 3) (Day 9: sec 1) (Day 12:sec 1)
-Nurse’s sprite has been added. (Day 4:sec 2)
-New cg scenes added Day 3:sec 1 (Heather giving Erika a diaper wedgie)
-New bg art added. (Dorm room day, sunset, night) (Hallway day, sunset, night)
-God mode is back! ($10 supporters, check for the “God mode update 0.09 post on patreon for a special version of the game) This mode gives you max stats and all variables at the start of the game. Letting you unlock all content that’s locked, which covers dialogue, scenes, etc.
-Quick tutorial added! (optional) (helps go over what functions the gui buttons are used for).

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[Studio TAGATA (Yontarou)] Dluminia Oukoku Monogatari “Hatsuro no Hanamitsu” – Dluminia kingdom story “Effusion flower nectar”

GALLERY

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[Miracle Heart] Super Flower Squadron Honey Ranger [Apr/23/2020]


Release Date: 2020-04-28
Developer/Publisher: Miracle Heart
Censorship: Yes – Mosaics
Version: Apr/23/2020
OS: Windows
Language: English

Overview:
Professor caught in the enemy hideout Pink honey ranger has the mission of rescuing him. This is the world of evil spirits. A strange space in which ghosts roam. Pink boldly breaks in to the enemy hideout to rescue the professor.

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[Onikubo Hirohisa] Hakudaku no Yami

GALLERY

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[Unity] [Tiny Devil Studio] Monster Girl Hunt [v0.1.9]



Release Date: 2020-04-24
Developer: Tiny Devil Studio Patreon SubscribeStar
Censored: No
Version: 0.1.9
OS: Windows
Language: English

Overview:
Thrust yourself into the world of Monster Girl Hunt, a world where modesty is a rarely used word and monsters roam the woods. Explore this top down world, battle in high quality turn based encounters where the ultimate goal is to strip your opponent. Help these monsters win and you they will reward you animated erotic encounters.​

Thanks to the help of the patrons bug testing, I was able to get about 95% of the code done. I can now put a larger focus on art, story, events etc., without worrying about getting large chunks of code done, on top of everything else. I’ll get you guys more of the naughty stuff with in the next two updates.

~ Backup your save! ~ Backup your save! ~ Backup your save!~
Backing up your save has never been more important! A lot of changes have been made. I actually recommend starting fresh though.
Save location is C:\Users\YourUserNameHere\AppData\LocalLow\Tiny Devil Studio\ Monster Girl Hunt

  • Monster Storage. The barn has been rebuilt and Breeds Ranch is ready for you to store your monsters! Talk to the farm hand.
  • Help Menu redesign with new information explaining the new systems.
  • Hotkeys – M = map, J = journal, I = inventory
  • Shift key is sprint and faster diagonal movement has been fixed
  • Mission menu can now show side and finished missions alongside the main mission.
  • Monster Archive has location data now! After seeing a monster for the first time, you will be able to locate where they normally are on the map.
  • Inventory, Items, Item drops, and vendors. Sell “Trade-In” items
  • Accelerating clothing unlocks, they should only take about two battles to unlock if you don’t switch monsters.
  • Map code now tracks your location when indoors and is a bit more accurate overall.
  • Monster menu has a new attack button, click it to view the attacks of that monster and their stats.
  • Changes to the menu map UI
  • Small dialogue rewrites needed for barn and “west of here” lines.
  • 1 side mission that you probably won’t even notice you did. It’s tutorial stuff.
  • Alter a bit of the story to make more sense with the changes.
  • The butler now acts as a vendor
  • Farmer breeds gives you a few items during the main mission. If you’re past that part, you will still get those rewards.
  • The third fast travel point has been disabled until release 0.2.0.
  • A lot of UI work
  • A lot of bug fixes
  • A lot of quality of life stuff

Battle System Change Log

  • Monsters now have an Arousal level now. Don’t let your monsters get too flustered or they’ll strip down and flick the bean mid battle. Check the Help Menu in game for more info!
  • New stamina stat. Damage attacks now take a certain amount of stamina. Rest or swap monsters when this gets low!
  • New speed stat dictates who goes first in battle and evade chance.
  • Monster Stat variation. Monsters should feel a bit more unique now. This will need some balance work, just let me know. Some monster’s will just be better than others.
  • Stats on your existing monsters are rebalanced on first launch to match the new stat variation.
  • Attacks have had some alterations done. They come in 4 flavors now: Healing, Damage, Arousal, and Mixed(Damage + Arousal). You can see these icons in battle now.
  • Attack evolution. New attacks can now be gained or evolved every 5 levels. These are done at random.
  • Love XP is now rewarded based on the % of damage a monster did during battle.
  • Popups are better managed now.
  • UI Redesign and new ui elements for the new battle system changes.
  • New battle effects and new images to accompany them.
  • Better battle AI. Don’t worry, they aren’t geniuses, but they won’t spam heal themselves anymore. Enemy monsters can only use healing moves if their health is below 20%.
  • Npc battles! These are voluntary battles, just be mindful of the new battle icon above npcs heads. Once you engage, there’s no running away! Currently 3 battles and many more to come.
  • Battle backgrounds. Pretty much what it sounds like, backgrounds will swap out depending on the area you are in.
  • New capture system! A small rewrite to the story was needed for this. It’s nothing huge. You get all the items you would have if you played past it.
  • Item use in battle. Heal and capture items.
  • Attack overlay images.
  • A bunch of “behind the scenes” code that you won’t notice.
  • Some other random stuff you might notice.

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