What’s New
Final Cinema Animation
The final cinema tape animation has been added. It’s right next to the Big Computer.
Work in Progress Boss
Here’s an early look at the boss. He can be accessed through the Big Computer for now.
The level to meet him will be developed at a later dev-cycle.
He’s just a guy.
The reward for his miniquest would be his cinema tape, but that isn’t implemented for now.
Mox Meetup Additional Interaction
Here’s Woof seeing kbol getting cold, so he’s offering his scarf.
Needed a way to visually telegraph that there’s something to find for the meetup. In this case, a scarf for a cold koubold.
Roof Ammo
Some areas have ammo in the ceiling that drops ammo.
Quality of Life
Brief Tutorial for One-Handed Mode
There’s finally a very brief tutorial for one-handed mode. The tutorial for standard keyboard is also still there. Just disable one-handed mode.
One-handed Controls Deadzones
Shrinks or expands the one-handed zone. Useful for larger monitors.
Modes and Misc
- Infinite Ammo Mode– Unlimited pews.
- Auto-combine Ammo Mode – Automatically combines ammo on every reload. (You can also already combine ammo by holding reload.)
- Added directions for mouse pointers when in One-handed mode.
- An icon pops up when stamina runs out
Bugfixes
- Fixed a couple bugs with Mox Meetup, like duplicating sprites.
- Fixed Exploration and Bored Mode randomly starting on its own.
- Fixed Mox gaining stamina when shooting while not in Bored Mode.
- Fixed not able to be hug woof while he’s being flashlight’d.
- Fixed aiming cursor being stuck in grapple while using the controller.
- Fixed woof getting stuck on the third floor by taking the elevator.
- Fixed Controller Left Joystick automatically interacting with every interactable when the player walks past it.