Tag Archives: Strategy

[Unity] [Anduo Games] Third Crisis [v0.28.0]



Release Date: 2020-10-10
Developer: Anduo Games Patreonitch.ioWordPress
Censored: No
Version: 0.28.0
OS: Windows, Android
Language: English

Overview:
Third Crisis is an adult tactical-RPG that follows the adventurer and hero known as Vibe. After a mission gone wrong, she’s forced to adjust to her new way of life in the lust-ridden town of Carceburg. Whether she gives in to the bliss of submission or uses her sexual appeal to her advantage on the battlefield is all up to you! As you delve deeper into Carceburg’s mysteries, you’ll come to uncover the secrets surrounding the crisis that saw humanity defeated and enslaved by the sinister organization Peitho.​

v0.28.0

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[Unity] [Ripe Banana Games] War of the Orcs [v1.0.9]



Release Date: 2020-10-08
Developer: Ripe Banana Games Patreon
Censored: No
Version: 1.0.9
OS: Windows
Language: English

Overview:
The Player plays as an Orc anti-hero who must accomplish a feat of strength to become the new Orc Chieftain, this involves starting a war with the enemy humans and capturing their princess.​

Combat Fixes:

  • Cursor occasionally disappearing in combat should be fixed.
  • Fixed enemy AI turn resolution if it had no valid path such as if ally was completely surrounded.
  • Mouse cursor should be more responsive in combat.
  • Fixed issue with double attacking ranged creatures turns resolving incorrectly in melee range.
  • Fixed issue of ally occasionally attacking the wrong target.
  • Eliminated issue of enemy cell path highlight fade interfering with Ally available movement cell highlighting.
  • Ally cells within movement radius will also get pathfinding calcs now to ensure that cells that are not reachable are not shown as movable.
  • Eliminated issue where previous ally attack position logic could carry over to next ally with turn.
  • Fixed combat issue where an enemy would sometimes not be attackable. (I think!)
  • Hotkey for Wait added = ‘W’
  • Hotkey for Defend added = ‘Spacebar’

Adventure Map Fixes and Changes:

  • Fixed decide later option for mineral mines and others.
  • Optimized map movement and eliminated lag / stutter on moving, picking up loot, etc.
  • On reloading the scene, if the Player is standing within the aggro range of an undefeated enemy, they will be auto moved to the position that they approached that enemy from outside of the enemy’s aggro range. – This prevents the player from getting stuck in a fight that they don’t want and also eliminates a scum-save exploit to bypass certain enemies.
  • On reloading, if the player is standing on loot, such as next to a defeated enemy, the loot will be autolooted so the player won’t have to leave cell and go back to get it.
  • On capturing strategic resources, such as the Lumbermills, they will be captured automatically upon reloading after successful combat so the player does not need to manually interact with them again.
  • Eliminated issue of player sometimes not entering combat when entering creature aggro radius.
  • The Weredragon artifact should be automatically found after defeating him.
  • Creature tooltips changed to approximate creature count (HOMM style).

General Game Fixes and Changes:

  • I did some major game optimizations which reduced the game’s unpacked size from 2.25GB to 489mb, a 78% reduction! This was primarily the result of spending some painstaking hours optimizing pretty much every texture in the game, but, I think the results were worth it. The game should have better performance overall and take less CPU and GPU to run.
  • Added tutorials to the game that are accessible from the in-game menu. – This should help players figure out how different aspects of the game work and potentially clue them in to features that they may not have known existed.
  • Added some logic to prevent various pop-up windows from interfering with each other. The pop-ups, such as level up, notifications, and dialogue events should now be better about watching and waiting for other windows to finish what they’re doing before they activate.
  • The Yunkuthu and the Amazon renders should now show up for viewing in the remember exploits viewer after the encounters have been completed.
  • Fixed the brothel so that it would correctly keep the brothel worker available for hire upon game reload.
  • Fixed some issues with the Thieves Guild purchasing and correctly reloading available to purchase artifact.
  • Eliminated Demeterium requirement for building the Brothel so it can be built early in the game for better balancing.
  • Reduced Demeterium requirement for building the Thieves Guild.
  • Made capturing the strategic resources in the south more challenging because the armies are no longer fixed sizes but with auto-scale with randomized unit composition in some proportion to the Player’s army strength. – How strong these armies are relative to the Player will depend on the game’s difficulty settings. – The result should be that there are more challenging and epic fights at the end of the game when the Player has a huge army rather than the Player just rolling over everything.

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[Unity] [DSGame] Seek Girl Ⅵ [Final]





Release Date: 2020-09-30
Developer: DSGame – Steam
Censored: No
Version: Final
OS: Windows
Language: English

Overview:
This is a casual Sokoban game. Players need to use the keyboard to control the male character to move to the female character to complete the task and move to the next level.​

DLC 18+ Patch

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[Unity] [Cute Girl] Lovely Games Studios Collection [2020-07-25]






Developer: Cute Girl Steam
Publisher: Lovely Games Studios Steam
Censored: No
Version: 2020-07-25
OS: Windows
Language: English

Overview:
A collection of games by Cute girl mainly consists of casual strategy, guessing, leisure & origami games.​

Cute Honey
Cute Honey is a casual strategy game, how to get liquid into the cup is the core of this game.
The plot CG of this game will advance with the water game.
Various CG scenes.
Different costume props.
Cute and sexy girl in two different states.
Fun and creative brush play.
The new auto mode is waiting for your discovery~(it can be done manually)

Hot And Lovely
This is a casual guessing game. In the process of the game, you need to do guessing with many girls to win and conquer the beautiful girls.
Game features:
1. 9 different roles ~, more than 15 CG!
2. Each role has its own dynamic CG
3. Each role can be changed
4. Each role has multiple interactions waiting for your discovery
5. It’s an interesting way of guessing boxing. Winning or losing is only one thought

Hot And Lovely 2
This is a casual origami game, which can exercise your hands-on ability. You can show your wisdom to girls through origami. With the continuous improvement of your origami technology, you can capture girls’ hearts after completing the checkpoint.
In the game, we also added the “P Key” for you to pass the customs quickly
We have 40 different levels for you to experience.
In the game, you must fold the paper as much as possible into the specified cute graphics in the specified origami times. The game is very challenging from easy to difficult.
1.40 different levels waiting for your challenge
2.10 different roles, multiple CGS waiting for your appreciation~
3. Each role has its own dynamic CG
4. Each role can be changed
5. Each role has multiple interactions waiting for your discovery
6. Interesting origami, time to show your wisdom

Hot And Lovely 3
This is a very interesting leisure origami game, which can exercise your hands-on ability
In the game, you must fold the paper into the specified cute figure as much as possible in the specified origami level
The game is challenging from simple to difficult
New 80 levels waiting for your challenge
Game features
80 different levels waiting for your challenge
10 different roles, multiple CG waiting for your appreciation
Each role has its own dynamic CG
Each character can be changed
Each character has multiple interactions waiting for your discovery
Interesting origami, time to show your wisdom
New simple play and help mode
More difficult mode waiting for your challenge

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[VN] [Ren’Py] [Sloths Command] School Game [v0.910]



Release Date: 2020-10-01
Developer: Sloths Command PatreonDiscord
Censored: No
Version: 0.910
OS: Windows, Android, Linux
Language: English (machine translated), Russian

Overview:
School Game is a game with RPG elements. You create your character and evolve in a school environement. Learn skills, buy equipement, meet classmates, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace. Isn’t it what everyone wanted in high school, even in student years: complete freedom of action?​

UPD 01.10.2020 (Bug FIx):
– Fixed a bug where story characters were not shown after group interactions

UPD 03.10.2020 (Bug Fix 2):
– Interactions with the “Invite to run” and “Invite to learn” NPCs are not shown when you are out of school, and the location of these buttons has also been changed.
– Sprites of randomized NPCs started showing in the old generation mode when you click on them when they are busy.
– Fixed bugs in the old generation mode when entering group activity.
– Fixed a bug where the location/activity didn’t change when the main character successfully joined a group activity.

– Increased the number of generated characters to 200 when selecting optimal generation values. The maximum for point generation for non-patreon subscribers has also been increased.

– Reduced the chance of initiating a dialogue on the part of the NPC.

– Added two new classes, which are evenly distributed in the NPC during their generation.

– Changed the system that distributes NPCs by location. Now, depending on the nature of the NPC can be found on a night walk, skipping classes, and the distribution itself during lessons has become much better: most of the NPC during recess is in the cafeteria, classroom and pool, and the other is distributed throughout the school depending on their generated preferences.

– The randomized NPS generator and time detection function are optimized

– Added an activity for each randomized NPC. Now they are having lunch, talking to each other, hugging each other, figuring things out – all of this affects their relationships, and these relationships affect the interactions between them.

– For randomized NPCs, new attributes were added that affect events: predisposition to romantic interactions, crime, courage, etc. It also affects some interactions with and between them.

– Combat skills began to be updated every hour depending on the pumping of your attributes.

– The “Performance” section has been added to the settings menu. In it, you can disable some modules, miscalculations, and configure the percentage of randomized NPCs that will be active. This way, the game can be played comfortably even on the weakest device with flexible settings for performance and features.

– Now it is possible to conduct group dialogues and use other unique interactions with randomized NPCs.

– Training has been expanded. Now much more game elements are explained and much more detailed.

– The Russian text in the English translation has been corrected in some places.

– Many critical bugs have been fixed.

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[RPGM] [Towerfag] Princess & Conquest [v0.17.11]




Release Date: 2020-09-30
Developer: Towerfag DiscordPatreonSubscribeStarTwitterWebsiteWikiWikia Fandom
Censored: No
Version: 0.17.11
OS: Windows
Language: English
Store: Itch.ioSteam

Overview:
Princess & Conquest is a hybrid RPG game where you, the Knight, will have to decide the fortunes of a Kingdom, plunged into chaos after a certain “incident”!

The sudden disappearance of a powerful dragon is the spring for a series of events that have brought chaos to the Kingdom!

The combat is action-packed, there are unique skills for every party member, there are sieges, boss-battles, traps and everything you need to add the right amount of challenge.

You can also distribute points to your party members as you level them up, influencing the fighting and adult mechanics regarding them!

The player can interact with princesses and NPCs, gaining Affinity Points with them, that will eventually permit you to access the fluff ‘n lewds.

Every NPC race has its own set of animations, that will adapt to the NPC you’re “lewding”!
Meet monstergirls (or humans), see places, you will always find someone that wants to have fun with you!

v0.17.11
Additions and changes:
* 50+ Campsite dialogues added! Princesses will react to other Princesses and Progeny in the Campsite!
* Rabbit Princess Succubus NSFW Animation #1 added
* Moth Princess Succubus NSFW Animation #1 added
* Insect Princess Succubus NSFW Animation #1 added
* Harvest Princess NSFW Animation #2 added
* Frog Princess NSFW Animation #3 added
* Difficulty now scales with NG+
* New BGM added to the jukebox! Seamaid Seadance
* Added “A Stray Slayer” (Cat Bad Ending) illustration to Sonnet’s Gallery
* Added “Time Flies and Time Falls” (Turtle Loop Ending) illustration to Sonnet’s Gallery
* New item added: Keaton Pin
* Keaton, the Nine-Tailed Faux, is now recruitable
* Added portraits for Ice Maidens
* New icons added for “Death Not” , “Keaton Pin ” and the unobtainables (yet) “Sea Terror” and “Abyss Flaps”
* New costume added! “Grand Delice” for Slime Princess and Progeny
* New costume added! “Reverse Bunnysuit” for Rabbit Princess and Progeny
* New costume added! “DIY Wyvern” for Rabbit Princess and Progeny
* New NPC added! Grampa Khul
* Added Patron NPC! Shanty
* Added Patron NPC! JobJob
* Added Patron NPC! Hunie
* Added Patron NPC! Sylvia
* Added Patron NPC! Feather
* Desert’s Reign will show purple lamps on the World Map when a Moon Festival is being held
* New haircuts and hair colors for human Progeny in Moth’s Reign “Papillon Rose” (obtainable only if moths and humans are in good terms)
* Leaving Slave Auctions is now possible
* The Status Screen will now show if two Reigns have a bad Diplomacy score
* Drider THICC Progeny added! (standard, humanoid)
* Fairy THICC Progeny added!
* Lamia THICC Progeny added! (standard, gorgon)
* Mermaid THICC Progeny added! (standard, huge, twin-tailed)
* Satyr THICC Progeny added!
* “Plain Clothes” can now be sold
* Crafting in the Slums, giving powered up Stat stones!
* Powered up Stat stones have a lot of calories for golems!

Fixes:
* Crashes on load for old savefiles are now getting prevented
* No more game being stuck on a Black Screen upon loading a save
* Moth / Harvest / Mermaid first reign event wrongfully triggered after their Reign got defeated and re-instated
* Goblin-Cat and Ghost-Cat wars balance getting stuck after peace is declared
* Aleph Stone not being labeled as “Food” item in the menu
* “Knight’s INC.” experience not levelling up if it would be enough to raise the level by 2
* Fixed most moths being shown with one covered eye
* Fixed Finhead’s and Mermaid’s Souls not answering correctly in the room under the Chapel (the Putridarium)
* Fixed Knight equipment being locked after Dog Princess’ ending
* Fixed placeholder fairies being shown during Dog Princess’ ending
* Faun/Fairy/Frog/Drider/Dragon Princesses/Holstaur costumes are now correctly resetted when going to NG+
* The hilarious crab-dance won’t happen anymore when fighting Shogun and Daimyo, unfortunately
* Adjusted some dialogues in Moth Princess’ events, more will follow
* Off-hand maces / axes enabling the spinning attack
* Skeleton / Mouse / Goblin Princess default THICC-ness
* Flight being disabled for a day (happened when trying to fly while the game Autosaves) can now be fixed by re-entering the world map or one of the Menus. Should also be way less frequent
* Various typos and minor bugs

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[VN] [Unity] [Mobsoft Funstuff Inc] Dimensions VIP [v0.4.0]





Release Date: 2020-09-30
Developer: Mobsoft Funstuff Inc SteamPatreonF95zone
Censored: No
Version: 0.4.0
OS: Windows, Linux, Mac, Android
Language: English

Overview:
Dimensions VIP is an adult brothel management game with a heavy focus on storytelling, kinky sex, and inter-dimensional adventures.

Dimensions VIP is a free-to-play (with a focus on free) brothel management game set in a world where multi-dimensional travel is possible. You play as the protagonist trying to discover the mystery of amulets that allow for moving between different dimensions where reality can be very different from our own.

The game is heavily story-driven with management and character development aspects to drive the story and unlock content. There are dozens of girls, multiple dimensions, hundreds of scenes, images, and stories, with weeks and months of gameplay, even for the most avid player.

As a manager of the Dimensions VIP brothel, you need to ensure that you train the girls in sexual activities, give them items and experience they need to advance their careers, while at the same time balancing the finances and development of your house of pleasure.

Then, you need to make sure you uncover the secrets to the dimension amulets before it is too late…

Cross into dimensions where Aztecs still rule and sacrifice girls on the altars of fertility (don’t worry, they worship life, not death), explore a world where men have been all but wiped out and women are horny due to a biological war, fight off Nazis in a reality where the Germans prevailed in World War II, and that’s just the first three dimensions.

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[Unity] [Ripe Banana Games] War of the Orcs [v1.0.6]



Release Date: 2020-09-27
Developer: Ripe Banana Games Patreon
Censored: No
Version: 1.0.6
OS: Windows
Language: English

Overview:
The Player plays as an Orc anti-hero who must accomplish a feat of strength to become the new Orc Chieftain, this involves starting a war with the enemy humans and capturing their princess.​

Changelog:

  • Added 8 garrison unit slots to the main base so the player can store units there and change around their army composition.
  • Added quest system with objectives and rewards. Quests can be viewed from base and rewards include bonus troops sent from the chieftain upon completing certain tasks. (A mechanic to help relieve the troop recruitment issue).
  • Difficulty levels have been added. Easy, Normal, and Hard. These can be set at the start of the game and will take effect for new games as well as loaded games. – Difficulty effects the size of starting armies, rate of creature growth, amount of player troops available for recruitment, and gold earned from battle. Easy is less creatures, more troops, and more gold, hard is vice versa, normal keeps the game as is.
  • Tooltip when hovering over enemy armies has been improved so it will give a better representation of relative strength.
  • Creature growth rates will now take into consideration player army + player garrison strength. If the creature army is stronger than total player army strength, it will slow it’s growth rate for each growth cycle where this holds true.
  • Adventure map movement has been changed so it will first display the path instead of immediately starting the player walking on it. To walk, the player would click the desired spot twice or hit ‘m’ (m to move). – This way the player can decide about the path before they commit to it to prevent pathing through an enemy by accident etc.
  • Added chance to find random loot after combat victories.
  • Added new lewd scene renders + dialogue after defeating Jungle Witches, capturing the Ore Mines, and defeating the Pyramid guards.
  • Thieves Guild artifact purchasing is now available from the main base.
  • The main base can now be accessed from anywhere after it’s been built, button added to main UI.

Fixes:

  • Fixed save system occasionally resetting to default army upon reload.
  • Fixed save so it would properly display the correct day upon reload.
  • Fixed exploit where Rogues would keep reappearing after loading game so they could be joined to army repeatedly.
  • Fixed some UI not displaying correctly after taking over mines.
  • Fixed UI after taking over lumber mills.
  • Fixed grid cell tags updating after rogues join army.
  • Fixed combat loop bug.
  • Fixed ally rogue combat cell move options not displaying correctly.
  • Fixed amazon berserker cleave so it would proc correctly and not break combat.
  • Fixed amazon defender defense proc.
  • Fixed enemy not properly taking extra turns when they proc good morale.
  • Fixed occasional attack loop bug.
  • Changed particle effects for morale and luck procs so there is no delay and they should appear on units that proc them.
  • Improved 4x combat speed stability.

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[RPGM] [Corrupt] Monster Sentai Insect Angels [Final]



Release Date: 2018-03-04
Developer: Corrupt DLsite
Censored: Yes
Version: Final
OS: Windows
Language: English (Fan Translation)
Translator: Jooop

Overview:
A group of fighting heroines has attained the power of villains in order to
protect a town using “Insect Core”, a device to turn humans to villains.
Prevent the evil institution’s nefarious scheme from happening!
However, the values of being villains will gradually come into their mind.
Will they be able to shield the town with their humanity in tact?​

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[Unity] [Ripe Banana Games] War of the Orcs [v1.0.4]



Release Date: 2020-09-18
Developer: Ripe Banana Games Patreon
Censored: No
Version: 1.0.4
OS: Windows
Language: English

Overview:
The Player plays as an Orc anti-hero who must accomplish a feat of strength to become the new Orc Chieftain, this involves starting a war with the enemy humans and capturing their princess.​

  • Adventure Map: The main game-play now takes place on an adventure map, HOMM3 style. The player can explore, fight monsters, find treasures, resources, artifacts, capture resource nodes, etc. There are also quests and in some cases you may find damsels in distress around the map.
  • Building System: A building system has been added. The Player can build up a base and different kinds of buildings. Some buildings allow the recruitment of creatures, while others serve other special purposes.
  • Combat System: There was some significant rework of the combat system to improve stability and performance. – Many bugs were squashed in this process.
  • New Creatures: There are quite a few new creatures added including an entire faction of Amazons and many others that you’ll see scattered around the map. The creatures have their own special abilities etc.
  • Turn based system: A turn based system has been implemented in the adventure map as well. Recruitment buildings refresh their populations weekly, also, creatures on the map will have their populations grow as well, slow at first and faster over time.
  • Other changes:
    • Art assets have been changed to higher quality ones.
    • The adventure map was completely redone.
    • Most stories are new, while some parts of stories and the old lore is still present.
    • Additional renders have been done.
    • It is now possible to select what stat will be increased upon player leveling.
    • Most of the UI has been reworked and the dialogue system was completely redone.
    • Additional features such as the ability to sell unwanted artifacts have been added.
    • The game now autosaves both before and after combat and also at the beginning of each day. There’s also a manual save in the menu so the game can be saved at any time.
    • The game can be played start to finish, the win condition involves capturing all of the strategic resources.

The game has been almost entirely redone, and this version can be played all the way to the end.

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