Tag Archives: Strategy

[VN] [Unity] [Mobsoft Funstuff Inc] Dimensions VIP [v0.3.9]





Release Date: 2020-06-06
Developer: Mobsoft Funstuff Inc SteamPatreonF95zone
Censored: No
Version: 0.3.9
OS: Windows, Linux, Mac, Android
Language: English

Overview:
Dimensions VIP is an adult brothel management game with a heavy focus on storytelling, kinky sex, and inter-dimensional adventures.

Dimensions VIP is a free-to-play (with a focus on free) brothel management game set in a world where multi-dimensional travel is possible. You play as the protagonist trying to discover the mystery of amulets that allow for moving between different dimensions where reality can be very different from our own.

The game is heavily story-driven with management and character development aspects to drive the story and unlock content. There are dozens of girls, multiple dimensions, hundreds of scenes, images, and stories, with weeks and months of gameplay, even for the most avid player.

As a manager of the Dimensions VIP brothel, you need to ensure that you train the girls in sexual activities, give them items and experience they need to advance their careers, while at the same time balancing the finances and development of your house of pleasure.

Then, you need to make sure you uncover the secrets to the dimension amulets before it is too late…

Cross into dimensions where Aztecs still rule and sacrifice girls on the altars of fertility (don’t worry, they worship life, not death), explore a world where men have been all but wiped out and women are horny due to a biological war, fight off Nazis in a reality where the Germans prevailed in World War II, and that’s just the first three dimensions.

v0.3.9

  • House call UI updates
  • Classroom now earns money and can be opened for details
  • Lots of UI and quality of life updates
  • Performance and bug fixes

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[HTML] [Dungeon Gaming] Dungeon Lord [v1.0]



Release Date: 2020-05-30
Developer: Dungeon Gaming
Censored: Partial
Version: 1.0
OS: Windows, Linux, Mac
Language: English

Overview:
In Dungeon Lord, you manage your very own dungeon. Summon monsters and construct traps to defend your loot. Give your Mistress tasks to perform before the night begins. Watch as girls fight through your dungeon trying to reach the treasure room, where you fight to defend your loot. Capture and fuck adventurers anyway you like to gain levels and access to new monsters, traps, attacks, and spells.

How long can you last before your dungeon is overrun by sluts?​

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[RPGM] [Towerfag] Princess & Conquest [v0.17.8]




Release Date: 2020-05-26
Developer: Towerfag DiscordPatreonSubscribeStarTwitterWebsiteWikiWikia Fandom
Censored: No
Version: 0.17.8
OS: Windows
Language: English
Store: Itch.ioSteam

Overview:
Princess & Conquest is a hybrid RPG game where you, the Knight, will have to decide the fortunes of a Kingdom, plunged into chaos after a certain “incident”!

The sudden disappearance of a powerful dragon is the spring for a series of events that have brought chaos to the Kingdom!

The combat is action-packed, there are unique skills for every party member, there are sieges, boss-battles, traps and everything you need to add the right amount of challenge.

You can also distribute points to your party members as you level them up, influencing the fighting and adult mechanics regarding them!

The player can interact with princesses and NPCs, gaining Affinity Points with them, that will eventually permit you to access the fluff ‘n lewds.

Every NPC race has its own set of animations, that will adapt to the NPC you’re “lewding”!
Meet monstergirls (or humans), see places, you will always find someone that wants to have fun with you!

We actually do games too, not only bloody polls!

~Featured in this build~

Frog Princess

Hammerhead Princess

New menus for Saves and Cheats

And much more, see below!

Additions and changes:
* Hammerhead Princess NSFW scene added
* Hammerhead Princess NSFW animation #1 added
* Frog Princess new events! Help her get to her new Throne room!
* Frog Princess NSFW animation #2 added
* Autosaves work again and we’re testing a new Save menu, showing names and other additional infos of your playthrough
* Cheat Menu moved to the Main Menu!
* Wish Wisp item reworked!
* “Croaking Up” Achievement added
* New Affinity bar at castles’ entrance
* Mermaid Egg portraits added
* Mermaid warning sign in the waters around their Reing added
* Added Bunnysuit costumes for Mermaids
* Added Battlesuit costumes for Mermaids
* Added Courtesan costumes for Mermaids
* Added Keroic Suit costume for Frog Princess
* Added Patron NPCs (Polt, Mialee, Mallow, Humer, Tsukimi, Dew)
* Added portrait for Starchy
* Shadow Scarf can now be used during infiltrations

Fixes:

Includes 10052020 hotfix
* Crash on load in the Gate of the Abyss zone
* Rain/other weathers remaining when entering the GotA zone
* “Unknown” reward from the Stone Knife/Brothel
* Holstaur minigame starting if an egg hatches while in the Milk Bar
* Actors will now regain 1 HP when forced to switch during a scene (like the forced switch to the only swimming actor while underwater)
* Buggy particle for Cat Sith projectile
* (Succubus) Desert Princess female progeny crashing the game during their delivery

Includes 14052020 hotfix
* Cow race wrong item rewards / quest completion triggers
* Missing Human Princess dialogues in her castle
* Bunny Hoodie -> Plain Costume
* Mermaids can’t be obtained from Life Pearl resurrections anymore (for reasons)
* Mermaid -> Other Reigns war declarations are now prevented
* Crashes when attempting to use “Prayer: Purify!” on Cat Princess Nekomata form
* Fairy NPCs appearing were they shouldn’t (Milk Bar, Hunter Terrace, Golden Stump, Clocktown, Goblin Brewery, Dance Club of Death)

And…

* Color adjustments on yellow kobold NPCs animations
* Dog NPCs Bunnysuit ears position fixed
* Depositing/Withdrawing from Progeny Menu adding Points to distribute
* Progeny being born with 0 Points to distribute
* Some wrong sprite calls for Finhead / Mermaid NPCs
* Nya Nya Doll not being given through Breeding Contract (Rabbit)
* Not-existing item being given through Breeding Contract (Rabbit)
* Big Bad Woof costume avaiable every time you enter the Wolf Cave
* Slime Sea Salts quest not completing correctly
* Camping while underwater disabled
* Other typos and minor issues

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[VN] [Ren’Py] [Sloths Command] School Game [v0.906]



Release Date: 2020-05-24
Developer: Sloths Command PatreonDiscord
Censored: No
Version: 0.906
OS: Windows, Android, Linux
Language: English (machine translated), Russian

Overview:
School Game is a game with RPG elements. You create your character and evolve in a school environement. Learn skills, buy equipement, meet classmates, build your reputation and budget, be a member of the student council and various clubs, and improve your relationship with the head of the student council, which you may decide to replace. Isn’t it what everyone wanted in high school, even in student years: complete freedom of action?​

– The behavior of NPCs in locations was changed. Now they are much more often in them than they are in the house.
– More than 60 biographies were added. All of them have a total of 12K words and 50 of them are completely unique. Each biography is assigned to the NPC when generated at the beginning of the game with conditions by gender, club, and character traits.
– The location of the relationship points with the NPC has also changed. Now it is located in a separate tab, where you can find full information about the character, starting from the club and ending with its attributes.
– The interface of the main menu has been changed to a more practical and convenient one. Now it has become much larger and it has a “blind zone”, which makes it much easier for Android users to use the scrollbar.
– Added 5 new sorting methods that affect the location of NPCs in the list: by name, by clubs, and, in fact, by relationships.
– Made the animation for the tabs.
– A new favorite tab has appeared. You can add the NPCs and locations you need there. Fixed a lot of bugs and flaws.
– Japanese dictionaries have been updated. More than 180 names and 80 surnames were added to them.
– 15 additional biographies for NPCs were added for patreon subscribers.
– Added a new type of leveling for the eloquence attribute. Now it can be pumped, learning details from the life of any NPC.
– Added 9 new character traits.
– Added store promotions that affect the price of certain products.
– The training system has been expanded. Now the training is much more consistent and understandable. Finally, we have made a FAQ in the Discord for beginners.

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[irbynx] Synxenosis [v0.1.1]



Release Date: 2020-05-17
Developer: irbynx Itch.io
Censored: No
Version: 0.1.1
OS: Windows, Linux
Language: English

Overview:
Synxenosis is an adult only hive-builder game. Design the hive and watch the drones carry out the construction for you, entice humans into joining you and transform them into loyal drones. Breed more drones with the queen and set up complex production lines for organic resources to take over the island.

Automatic Production: All the things you create in your hive are produced automatically, with your drones doing all the menial labor of crafting
Assimilation: Entice the humans to join your hive and assimilate them to obtain human “biomass” or integrate them more intimately into your hive’s inner workings.
Breeding: Breed massive amounts of drones to carry out your island domination needs.
Organic Interconnection: All the cysts in your hive are serving a function and have their own requirements in terms of resources and connections. Careful planning will be needed to properly manage an organic system, with vitae serving as blood and biomass being required to create more complex compounds.
Island Control: The aliens aren’t indifferent to surface, and it’s already settled by humans! Paint the map in your hive’s color by sending drones out on missions and take it over, region by region!

v0.1.1:

  • Major Change: Connections are now not limited to one slot – you can connect as many inputs to as many outputs and vice vers as you want! As a result, mixers, splitters and other such entities are redundant as everything acts as a splitter and a mixer now
  • Content: Added a Disseminator Cyst, which provides minor amounts of resources to all non-logistics cysts around it. Requires only an input connection and will keep vitae flowing to all your production lines!
  • Deprecation: Vein Splitter, Vein Mixer, Nerve Splitter, Nerve Mixer are deprecated. To mantain save compatibility, these will remain in game until the next save breaking update, but they will become unbuildable
  • Balance: Vitae Generator cyst Vitae Upkeep 1 -> 0
  • Balance: Drone Synapse cyst Vitae Upkeep 2 -> 1
  • Balance: Zone Relay cyst Vitae Upkeep 2 -> 1
  • Balance: Zone Source cyst Vitae Upkeep 3 -> 1
  • UI: Surface tasks now only show resources they need instead of [Provided Resource]/[Total Needed] format from before
  • UI: Moving or switching screens (i.e Ledger to Build mode) disables connection mode, ledger and build menu
  • UI: Added buttons to toggle overworld, open build menu, open ledger and switch through connection modes to the lower right side of the screen
  • UI: Pressing escape out of any existing menu will prompt a “Do you want to quit?” question, rather than requiring the player to hold ESC to exit.
  • UI: Invasion notifications now show the amount of loot gained from them.
  • UI: Added more detailed information on what resources and results to expect from a surface task.
  • Bugfix: Fixed performance issues with growth of eggs and resin coating of walls
  • Bugfix: Fixed a potential source of crashing during new game generation
  • Bugfix: Minor performance fixes related to light calculations. Will need to adjust the system further, however.
  • Minor Change: Changed linux start.sh script to use env bash instead of the system root bash

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[Unity] [Anduo Games] Third Crisis [v0.23.0 Patreon]



Release Date: 2020-03-22
Developer: Anduo Games Patreonitch.ioWordPress
Censored: No
Version: 0.23.0 Patreon
OS: Windows, Android
Language: English

Overview:
Third Crisis is an adult tactical-RPG that follows the adventurer and hero known as Vibe. After a mission gone wrong, she’s forced to adjust to her new way of life in the lust-ridden town of Carceburg. Whether she gives in to the bliss of submission or uses her sexual appeal to her advantage on the battlefield is all up to you! As you delve deeper into Carceburg’s mysteries, you’ll come to uncover the secrets surrounding the crisis that saw humanity defeated and enslaved by the sinister organization Peitho.​

Changelog: v0.23.0

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[Scarlett Young] Kronos Time Titan [v0.855]




Thread Updated: 2020-05-11
Release Date: 2020-05-11
Developer: Scarlett Young WebsitePatreonSubscribeStarDiscordWiki RedditTwitter
Censored: No
Version: 0.855
OS: Windows
Language: English

Overview:
An erotic adult RPG strategy adventure through time: Kronos Time Titan allows you to explore the sandbox of time where you mate with beautiful women and defeat sexy foes in order to restore your Titan powers. With every new Titan power unlocked you can discover new ways to seduce women and find your way into their loincloths!​

  • New features
    • NPCs on the strategic grid will immediately respond verbally to being stripped. Some characters have funny or sexy things to say.
    • NPCs on the strategic grid will immediately respond verbally to being attacked.
    • Action Points added: Players can perform one non-move action per “turn”. These actions include:
      • Attack
      • Strip
      • Talk
      • Powers (not implemented yet)
      • Grab (not implemented yet)
      • Time Rewind
      • Time Travel
    • Once players are out of Action Points, they can still use their remaining Move spaces, or select Wait to end their turn and replenish the Action Points.
    • Enemies will now ATTACK!
    • LifeForce, Energy, and Action Points indicators added to strategic maps.
    • Message pops up to let players know they are out of Action Points and can press spacebar to end their turn.
  • New content
    • Greece 1668 BC
      • Pregnant Zoe sex scene teaser added (developing).
      • The Greek village in 1668 has been changed to reflect the new strategic map.
      • Added minor townsfolk to Greek Village 1668 BC.
      • Jump 8 months into the future to see how your choices play out.
      • Interact with Zoe in the future now. Where is she?
      • New character: traveling merchant Hydna.
        • Interact related to quest.
        • Purchase items from her.
        • Can attack her.
        • Can strip her.
      • Door quest for Zoe
      • New dialogue options for townspeople in Greece 1669 BC.
      • Encounter Zoe in the future
      • Protect Zoe from wolf attack
      • NOTE: This questline will be finished in the next update.
    • Greece 1669 BC
      • Content increased (more coming soon)
      • Greek village can now be explored as a strategic map rather than a single static image.
      • Some new minor NPC characters.
  • New features
    • New code added allows activation of features being tested by beta testers.
    • Level 2+ Perk: The Blue Fairy can be consumed when LifeForce has reached 0. This replaces the Green Fairy as the Level 2+ perk. Level 2+ players can have both the green fairy and the blue fairy.
    • Level 3+ Perk: The Red Fairy can be consumed when LifeForce has reached 0. This replaces the Green Fairy as the Level 3+ perk. Level 3+ players can have the green fairy, blue fairy and the red fairy!
    • Level 2+ Perk: Holding down SPACEBAR during dialogue will fast-forward through everything until the next player interaction. WARNING: you won’t be able to re-read the dialogue until you restart the timeline and encounter that conversation again.
    • Temperament system will change the way other characters react to you based on their fear or hatred of you. For example, Hydna will run from you and you won’t be able to purchase items from her if you attack her.
    • On the strategic map, holding down the RIGHT mouse button for about a second (or double RIGHT clicking) will allow players to WAIT (end turn). If player continues to hold the RIGHT mouse button down, the game will continually WAIT until the button is released, allowing enemies and NPCs to take their turns repeatedly.
    • New website: https://kronostimetitan.com
    • Game Launcher can delete all game files, allowing players to either delete the game entirely or re-install all of the files.
    • Fight or Flight system added. Other characters on the strategic map will either flee from Kronos or attack him in response to being attacked.
      • NPC actions currently:
        • Stand in place
        • Move randomly
        • Travel to a specific location
        • Flee from Kronos
        • Follow Kronos
      • NPC actions being added soon:
        • Attack (melee)
        • Attack (ranged)
    • Added Powers/Travel option in Kronos’ personal menu. Can now jump to the time selection screen from the strategic map.
    • World Map now displays the location and year Kronos is currently in.
    • Added CREDITS to Main Menu. Features every supporter who has contributed at least $50 and has requested to be added to the credits.
    • New Time Selection menu in preparation for new time periods being added.
      • Current Time Periods:
        • Beginning of Time
        • Greece 1969 BC
        • Greece 1968 BC
  • Changes
    • The ESC key now opens the menu on the World Map and the Strategy Grid (not during dialogue)!
    • The Panic! Key on the left was changed from ESC to ~ (tilde). The Panic! key on the right remains NUM[-].
    • Added some code to prepare for beta testing a mobile phone companion app which will allow players to connect Kronos Time Titan with their mobile.
    • Some dialogue changes to add jokes, correct typos, grammar.
    • Based on the results of the supporter poll, the font has been updated! Looks great! Thanks everyone!!!
    • The Game Launcher now has the Patreon and SubscribeStar logos and links to the respective pages.
    • The Green Fairy (formerly the Pendant of Panacea) is now an item which can be purchased from Hydna. Level 2/3+ supporters now have access to one or two new fairies.
    • Encountering a wolf on the global map now starts a battle on the strategic map instead of the old text battle.
      • Players will face either 1, 2, or 3 wolves at a time.
    • Time Selection screen now allows players to hold down the LEFT OR RIGHT to cycle through the time periods and upon reaching the end it will automatically cycle back to the beginning, or vice-versa.
    • Added loot to the strategic battle map enemies. Prior to this it was almost impossible to get ENERGY and CURRENCY. Oops!
    • Max LifeForce changed to 40, in order to align better with changes to enemy attack strength.
    • (Major) Greek village converted to full strategic map and Zoe options now expanded to include some of the new game features like NPC following and triggers.
    • Increased attack speed for enemies (was painfully slow before).
    • Movement space icons are now easier to read on both light and dark backgrounds.
    • Full-screen scenes now load zoomed out, to avoid confusion for players who are unfamiliar with the zooming feature.
    • Added some additional movement algorithms to deal with destination spaces being blocked or player being trapped by friendly NPCs.
    • Reduced ktt.exe file size even more, which will make updates a bit faster.
    • Time Selection menu now starts in the current time period instead of at The Beginning of Time.
    • Pendant of Panacea is now the “Green Fairy,” which works the same way.
    • Added placeholders for Salem 1669 and Salem 1969 on the Time Selection menu.
    • Added new scripting so enemies can appear and attack during dialogue with friendly characters (for the purposes of narrative).
    • Added new scripting so game tracks number of enemies remaining (for the purposes of narrative and game advancement).
    • Enemies will now flee when they drop to 0 health. You can still KILL them when they are at 0.
    • Thief battle is now reasonable rather than OP.
    • Game launcher splash screen added while update info loads.
    • Decreased size of Game Launcher to accommodate laptops and tablets with 125% zoomed UI or smaller screens (this does not affect the 1920×1080 resolution of the game).
    • Update to Game Launcher to include better version announcements.
    • Increased size of Game Launcher.
    • Can now speed up dialogue and advance it by clicking anywhere or pressing SPACEBAR instead of having to click inside the dialogue window.
    • The “Panic! at the Kronos” quick-hide buttons have been changed from “ENTER” and “SPACEBAR” to “ESC” and “-” (on the numpad).
    • Refined the script loading code so menus appear faster and are more responsive.
    • Significantly reduced the main game exe file size so updates will download faster.
    • Removed PLAY button. Use Time Selection instead.
    • Removed Story Intro. Use Time Selection instead.
  • Bugs fixed
    • When the game was hidden to the taskbar, pop-up messages could still appear. They will no longer appear while the game is hidden.
    • Fixed incorrect message indicating an internet connection issue when game wasn’t activated.
    • Fixed exploit which allowed players to use an Action Point, jump to the menu, then re-enter the Strategy Grid with a replenished Action Point.
    • Fixed a major bug while loading the Abandoned Shack, making the pregnant Zoe quest impossible.
    • Spelling and grammatical mistakes corrected.
    • Corrected some broken dialogue.
    • Fixed some general issues.
    • Hovering over the Energy/LifeForce/Currency bars, certain other buttons, will display the pop-up info box correctly now.
    • Fixed screen not resizing when switching back from full screen mode.
    • Fixed weird bug where a giant image of Zoe was appearing to the far right of the shack map.
    • Fixed some incorrect button links in the GUIDE.
    • Lots of additional bug fixes throughout.
    • Killing the thief (woman in black) and her accompanying wolves would not remove her from the world map. Now it does.
    • If a companion is following Kronos, she will now back up if she traps Kronos in a corner, rather than locking the game.
    • Red box highlights for NPCs were staying visible when it wasn’t the player’s turn.
    • Players were able to click on NPCs even when not standing next to them.
    • Talking to the wolf in some locations would cause an error.
    • Leaving a strategic map with active enemies will no longer reset their positions when re-entering the map.
    • Fixed Time Selection screen showing the incorrect map name.
    • Kronos wasn’t appearing in his last location on the strategic battle map. Now the game will track his location in each map, even if he time jumps.
    • Fixed problem with game locking up while using the Pendant of Panacea (now Green Fairy).
    • Corrected problem with new script file not loading in some circumstances.
    • Rewinding time would not always reset Kronos’ position on the strategic map.
    • Fixed some incorrect information in the in-game guide.
    • Cleaned up and optimized some code so the strategic map menus respond better.
    • Changed some of the code so menus respond faster.
    • Fixed a game-breaking bug introduced in the last update which would cause the game to freeze.
    • Removed a bug which would constantly load the save data, making the game run more sluggish than it needed to.
    • Old text would sometimes appear when new dialogue was started.
    • Menu background would sometimes appear smaller after player encountered a scene in which he can zoom.
    • Other characters would disappear when starting a chat in the strategic map.
    • Frame for Kronos on the World Map did not always match Patreon level after restarting timeline.
    • Fixed issue where NPCs would appear in the wrong place after restarting a timeline.
    • Fixed an issue where temporary files were not being cleared.
    • Increased button response time.
  • Known Issues
    • After player ends turn, sometimes the red highlight box around an NPC will not appear. This does not affect gameplay, but can be confusing. Working on fixing.
    • When Zoe is following you, she does not appear on the Thief battle map. This does not affect gameplay but will be fixed soon.
    • “Press Spacebar to End Turn” message is ugly, I know. It will be refined in the future.
    • Battles with the rogue and Heracles still use the old text system. Will be updated soon.

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[RPGM] [Towerfag] Princess & Conquest [v0.17.7]




Release Date: 2020-05-07
Developer: Towerfag DiscordPatreonSubscribeStarTwitterWebsiteWikiWikia Fandom
Censored: No
Version: 0.17.7
OS: Windows
Language: English
Store: Itch.ioSteam

Overview:
Princess & Conquest is a hybrid RPG game where you, the Knight, will have to decide the fortunes of a Kingdom, plunged into chaos after a certain “incident”!

The sudden disappearance of a powerful dragon is the spring for a series of events that have brought chaos to the Kingdom!

The combat is action-packed, there are unique skills for every party member, there are sieges, boss-battles, traps and everything you need to add the right amount of challenge.

You can also distribute points to your party members as you level them up, influencing the fighting and adult mechanics regarding them!

The player can interact with princesses and NPCs, gaining Affinity Points with them, that will eventually permit you to access the fluff ‘n lewds.

Every NPC race has its own set of animations, that will adapt to the NPC you’re “lewding”!
Meet monstergirls (or humans), see places, you will always find someone that wants to have fun with you!

Neat stuff!

* Holstauri!
* Mermaids!
* Succubi!

* VARIOUS ASSHOLES!

Additions and changes:

* You can now enter Slime Princess’ route! The next steps are already in the making.
* Kingdom status/worn costumes/NPC level now influences the requirements for its recruitment (using the Hero Banner)
* Knight now gain points on even levels + an extra one at level 10, 20 and 30, lowering the total points he gets to 20
* Stat gains per point assigned to the Knight increased by (roughly) 50%
* Level 1 Progeny also gets 2 points to distribute as soon as they’re born/bought/recruited (distribution locked on eggs)
* Added Holstaur Princess NSFW scene
* Added Holstaur Princess NSFW animation #1
* New Patron NPC added! Rose, the Kobold Squire (recruitable in Dragon Princess I’s route)
* Unlocked Succubus form for Skeleton, Ghost, Goblin, Moth, Cat, Dog, Rabbit, Harvest and Finhead Princess
* New Campsite/Tavern dialogues for Insect / Skeleton / Ghost / Goblin / Moth / Cat / Dog / Rabbit / Harvest / Wyvern / Finhead succubus forms
* New sprites (flying and walking) for all of them
* Updated the Succubus sprite for Desert Princess
* Added full-sized icons for Crescent Moon, Hero Banner and Frog Girl Bath Water
* Added the chance for Moth Courtesans to appear in the Hunter’s Terrace, ruining everything
* Added new Courtesan event during Tea Parties
* New signposts around the Kingdom
* New portrait for the Knight wearing the Hero Banner
* Mermaid Progeny can now be found (it’s using placeholder sprites)!
* Mermaids will now appear during slave auctions (at a reduced rate)
* Mermaids can be obtained using some of the game mechanics
* “A mermaid egg is yours for the taking, But you’ll have to find it first!”
* Added Prisoner costumes for Mermaids
* Added Maid costumes for Mermaids
* Modified cost for Army/Walls upgrades (1000/2000/3000/4000/5000/6000 -> 1000/2000/3000/5000/8000/13000)

Fixes:

* Desert Princess delivery’s crash
* “Death Not” causing teleport to the Old Church if the Skeleton courtesan in visiting
* Distribution points are now correctly reset for Progeny when reaching an ending
* Expanded Spandex costume now works on Rabbit Progeny too
* Missing sprites for the succubi inside the Chapel
* Bath’s Furnace (hut in the Hunter’s Terrace) crashes
* Sea Dragons portrait placing during dialogues
* Green Moth Progeny sprite/portrait body color mismatch
* Crash-on-load in the Beach area
* The fight against the undead Nun Agathe starting over in the Monastery – Graveyard area
* the party leader being automatically set as the Knight in underwater areas, if he’s not wearing the Fish Lungs
* some NPCs being assigned the wrong race
* Beach area crashing on load
* Nun Agathe’s fight starting a 2nd time
* Forced (underwater) leader switch to the Knight if he can’t breath underwater
* Seahorse / Snake dragon progeny found on the Human Castle’s roofs
* Succubi appearing in the Chapel but not interactable
* Finhead Courtesan sprite not being shown in Hammerhead Port if it’s night
* Progeny being born at high levels
* Shiny Finhead progeny crashing the game when the egg hatches
* Beach area occasionally losing the treetops
* Other typos and minor issues

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[Unity] [ PlayMeow Games] Queen’s Glory [Steam Final]


Release Date: 2020-05-04
Developer/Publisher: PlayMeow Games
Censorship: No
Version: Steam Final
OS: Windows
Language: English
Voice Language: Japanese

Overview:
The Strategy game of operating the country, features the voices of two female characters throughout the whole game. The objective is to lead the dying Norman towards prosperity, poor operation will cause her to be confronted with humiliations of all sorts from the enemy…

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[RPGM] [TrashGods] Erosion [v0.1.4]



Release Date: 2020-04-01
Developer: TrashGods Patreon Twitter
Censored: No
Version: 0.1.4
OS: Window, Android
Language: English

Overview:
Erosion Project
is a top-down 2D Adult Fantasy RPG combined with Card Game Strategic elements, which will challenge the player to find the right cards and the right strategy to effectively defeat the enemies before the battle even starts!

– City Maps have been revamped
– Player can now start Manual Battles
– Button to switch between Manual and Auto Battle
– Animation Speed button (for battles)
– Stage 1 and Stage 2 have been revamped and balanced
– Completely revamped last boss from Stage 2 (now it uses a new strategy)
– Stage Results (now you can receive rewards)
– Skills have been balanced
– New Cards added
– New Card Types implemented (Heal Type, Buff Type and Repeatable Cards)
– Starter Deck has been extended (from 8 cards to 12)
– Menu changed
– New placeholder UI has been implemented to fit the new Maps
– Stage Yield
– Revamped Lewd Scene sequencing (now the animations should be smoother on all devices)
– Multiple Bug fixes and Optimizations

Known bugs:
– there are several issues with the save / load feature
– ON ANDROID you might get stuck in a Loading Screen after the Lewd Scene – don’t worry about it, you can safely close the game or restart it, as the game ends there by default for now

Important Note:
This is first half of the 0.1.4 Update. The other half of the update will be released very soon with new playable and enjoyable content!

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