Tag Archives: Graphic violence

[Scarlett Young] Kronos Time Titan [v0.855]




Thread Updated: 2020-05-11
Release Date: 2020-05-11
Developer: Scarlett Young WebsitePatreonSubscribeStarDiscordWiki RedditTwitter
Censored: No
Version: 0.855
OS: Windows
Language: English

Overview:
An erotic adult RPG strategy adventure through time: Kronos Time Titan allows you to explore the sandbox of time where you mate with beautiful women and defeat sexy foes in order to restore your Titan powers. With every new Titan power unlocked you can discover new ways to seduce women and find your way into their loincloths!​

  • New features
    • NPCs on the strategic grid will immediately respond verbally to being stripped. Some characters have funny or sexy things to say.
    • NPCs on the strategic grid will immediately respond verbally to being attacked.
    • Action Points added: Players can perform one non-move action per “turn”. These actions include:
      • Attack
      • Strip
      • Talk
      • Powers (not implemented yet)
      • Grab (not implemented yet)
      • Time Rewind
      • Time Travel
    • Once players are out of Action Points, they can still use their remaining Move spaces, or select Wait to end their turn and replenish the Action Points.
    • Enemies will now ATTACK!
    • LifeForce, Energy, and Action Points indicators added to strategic maps.
    • Message pops up to let players know they are out of Action Points and can press spacebar to end their turn.
  • New content
    • Greece 1668 BC
      • Pregnant Zoe sex scene teaser added (developing).
      • The Greek village in 1668 has been changed to reflect the new strategic map.
      • Added minor townsfolk to Greek Village 1668 BC.
      • Jump 8 months into the future to see how your choices play out.
      • Interact with Zoe in the future now. Where is she?
      • New character: traveling merchant Hydna.
        • Interact related to quest.
        • Purchase items from her.
        • Can attack her.
        • Can strip her.
      • Door quest for Zoe
      • New dialogue options for townspeople in Greece 1669 BC.
      • Encounter Zoe in the future
      • Protect Zoe from wolf attack
      • NOTE: This questline will be finished in the next update.
    • Greece 1669 BC
      • Content increased (more coming soon)
      • Greek village can now be explored as a strategic map rather than a single static image.
      • Some new minor NPC characters.
  • New features
    • New code added allows activation of features being tested by beta testers.
    • Level 2+ Perk: The Blue Fairy can be consumed when LifeForce has reached 0. This replaces the Green Fairy as the Level 2+ perk. Level 2+ players can have both the green fairy and the blue fairy.
    • Level 3+ Perk: The Red Fairy can be consumed when LifeForce has reached 0. This replaces the Green Fairy as the Level 3+ perk. Level 3+ players can have the green fairy, blue fairy and the red fairy!
    • Level 2+ Perk: Holding down SPACEBAR during dialogue will fast-forward through everything until the next player interaction. WARNING: you won’t be able to re-read the dialogue until you restart the timeline and encounter that conversation again.
    • Temperament system will change the way other characters react to you based on their fear or hatred of you. For example, Hydna will run from you and you won’t be able to purchase items from her if you attack her.
    • On the strategic map, holding down the RIGHT mouse button for about a second (or double RIGHT clicking) will allow players to WAIT (end turn). If player continues to hold the RIGHT mouse button down, the game will continually WAIT until the button is released, allowing enemies and NPCs to take their turns repeatedly.
    • New website: https://kronostimetitan.com
    • Game Launcher can delete all game files, allowing players to either delete the game entirely or re-install all of the files.
    • Fight or Flight system added. Other characters on the strategic map will either flee from Kronos or attack him in response to being attacked.
      • NPC actions currently:
        • Stand in place
        • Move randomly
        • Travel to a specific location
        • Flee from Kronos
        • Follow Kronos
      • NPC actions being added soon:
        • Attack (melee)
        • Attack (ranged)
    • Added Powers/Travel option in Kronos’ personal menu. Can now jump to the time selection screen from the strategic map.
    • World Map now displays the location and year Kronos is currently in.
    • Added CREDITS to Main Menu. Features every supporter who has contributed at least $50 and has requested to be added to the credits.
    • New Time Selection menu in preparation for new time periods being added.
      • Current Time Periods:
        • Beginning of Time
        • Greece 1969 BC
        • Greece 1968 BC
  • Changes
    • The ESC key now opens the menu on the World Map and the Strategy Grid (not during dialogue)!
    • The Panic! Key on the left was changed from ESC to ~ (tilde). The Panic! key on the right remains NUM[-].
    • Added some code to prepare for beta testing a mobile phone companion app which will allow players to connect Kronos Time Titan with their mobile.
    • Some dialogue changes to add jokes, correct typos, grammar.
    • Based on the results of the supporter poll, the font has been updated! Looks great! Thanks everyone!!!
    • The Game Launcher now has the Patreon and SubscribeStar logos and links to the respective pages.
    • The Green Fairy (formerly the Pendant of Panacea) is now an item which can be purchased from Hydna. Level 2/3+ supporters now have access to one or two new fairies.
    • Encountering a wolf on the global map now starts a battle on the strategic map instead of the old text battle.
      • Players will face either 1, 2, or 3 wolves at a time.
    • Time Selection screen now allows players to hold down the LEFT OR RIGHT to cycle through the time periods and upon reaching the end it will automatically cycle back to the beginning, or vice-versa.
    • Added loot to the strategic battle map enemies. Prior to this it was almost impossible to get ENERGY and CURRENCY. Oops!
    • Max LifeForce changed to 40, in order to align better with changes to enemy attack strength.
    • (Major) Greek village converted to full strategic map and Zoe options now expanded to include some of the new game features like NPC following and triggers.
    • Increased attack speed for enemies (was painfully slow before).
    • Movement space icons are now easier to read on both light and dark backgrounds.
    • Full-screen scenes now load zoomed out, to avoid confusion for players who are unfamiliar with the zooming feature.
    • Added some additional movement algorithms to deal with destination spaces being blocked or player being trapped by friendly NPCs.
    • Reduced ktt.exe file size even more, which will make updates a bit faster.
    • Time Selection menu now starts in the current time period instead of at The Beginning of Time.
    • Pendant of Panacea is now the “Green Fairy,” which works the same way.
    • Added placeholders for Salem 1669 and Salem 1969 on the Time Selection menu.
    • Added new scripting so enemies can appear and attack during dialogue with friendly characters (for the purposes of narrative).
    • Added new scripting so game tracks number of enemies remaining (for the purposes of narrative and game advancement).
    • Enemies will now flee when they drop to 0 health. You can still KILL them when they are at 0.
    • Thief battle is now reasonable rather than OP.
    • Game launcher splash screen added while update info loads.
    • Decreased size of Game Launcher to accommodate laptops and tablets with 125% zoomed UI or smaller screens (this does not affect the 1920×1080 resolution of the game).
    • Update to Game Launcher to include better version announcements.
    • Increased size of Game Launcher.
    • Can now speed up dialogue and advance it by clicking anywhere or pressing SPACEBAR instead of having to click inside the dialogue window.
    • The “Panic! at the Kronos” quick-hide buttons have been changed from “ENTER” and “SPACEBAR” to “ESC” and “-” (on the numpad).
    • Refined the script loading code so menus appear faster and are more responsive.
    • Significantly reduced the main game exe file size so updates will download faster.
    • Removed PLAY button. Use Time Selection instead.
    • Removed Story Intro. Use Time Selection instead.
  • Bugs fixed
    • When the game was hidden to the taskbar, pop-up messages could still appear. They will no longer appear while the game is hidden.
    • Fixed incorrect message indicating an internet connection issue when game wasn’t activated.
    • Fixed exploit which allowed players to use an Action Point, jump to the menu, then re-enter the Strategy Grid with a replenished Action Point.
    • Fixed a major bug while loading the Abandoned Shack, making the pregnant Zoe quest impossible.
    • Spelling and grammatical mistakes corrected.
    • Corrected some broken dialogue.
    • Fixed some general issues.
    • Hovering over the Energy/LifeForce/Currency bars, certain other buttons, will display the pop-up info box correctly now.
    • Fixed screen not resizing when switching back from full screen mode.
    • Fixed weird bug where a giant image of Zoe was appearing to the far right of the shack map.
    • Fixed some incorrect button links in the GUIDE.
    • Lots of additional bug fixes throughout.
    • Killing the thief (woman in black) and her accompanying wolves would not remove her from the world map. Now it does.
    • If a companion is following Kronos, she will now back up if she traps Kronos in a corner, rather than locking the game.
    • Red box highlights for NPCs were staying visible when it wasn’t the player’s turn.
    • Players were able to click on NPCs even when not standing next to them.
    • Talking to the wolf in some locations would cause an error.
    • Leaving a strategic map with active enemies will no longer reset their positions when re-entering the map.
    • Fixed Time Selection screen showing the incorrect map name.
    • Kronos wasn’t appearing in his last location on the strategic battle map. Now the game will track his location in each map, even if he time jumps.
    • Fixed problem with game locking up while using the Pendant of Panacea (now Green Fairy).
    • Corrected problem with new script file not loading in some circumstances.
    • Rewinding time would not always reset Kronos’ position on the strategic map.
    • Fixed some incorrect information in the in-game guide.
    • Cleaned up and optimized some code so the strategic map menus respond better.
    • Changed some of the code so menus respond faster.
    • Fixed a game-breaking bug introduced in the last update which would cause the game to freeze.
    • Removed a bug which would constantly load the save data, making the game run more sluggish than it needed to.
    • Old text would sometimes appear when new dialogue was started.
    • Menu background would sometimes appear smaller after player encountered a scene in which he can zoom.
    • Other characters would disappear when starting a chat in the strategic map.
    • Frame for Kronos on the World Map did not always match Patreon level after restarting timeline.
    • Fixed issue where NPCs would appear in the wrong place after restarting a timeline.
    • Fixed an issue where temporary files were not being cleared.
    • Increased button response time.
  • Known Issues
    • After player ends turn, sometimes the red highlight box around an NPC will not appear. This does not affect gameplay, but can be confusing. Working on fixing.
    • When Zoe is following you, she does not appear on the Thief battle map. This does not affect gameplay but will be fixed soon.
    • “Press Spacebar to End Turn” message is ugly, I know. It will be refined in the future.
    • Battles with the rogue and Heracles still use the old text system. Will be updated soon.

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[Ren’Py] [DVE Games] Patronus [v3.2.0]



Release Date: 2020-03-19
Developer: DVE Games WebsiteSubscribestarDiscord
Censored: No
Version: 3.2.0
OS: Windows
Language: English

Overview:
From the Dev Team: Welcome to Patronus! Patronus is a slave training game set in ancient Rome. It’s a straight historical setting without fantasy elements. This is an Alpha version release. We know that there are bugs, problems, explosions, fiery loss of boner issues, etc. Don’t Panic! Better releases are on their way.

Gameplay:
There are a couple of new or different mechanisms in this game. The first is the day planner. In the upper left corner of the screen you will see a Star/Sun or a Moon. If you click on this you can schedule activities. Right now there are only basic travel activities, but more content is coming, stay tuned. Also new to the genre is that each character has some stats that are not immediately visible. For example, the player will have no direct way of seeing the protagonists Inclicio statistic. This is on purpose. Sometimes, you will also see menus change in weird ways including additional information on the character you’re talking to. When this happens it means you’ve successfully made an insight roll. Don’t Panic.

Training Slaves:
You will have to take your slaves to the bedroom and attempt training in order to unlock them working in the bordello. If you fail, you can punish the slave. Read the hints on how to do this. Keep it in the green. Also, don’t do this too much.

Quests:
Some content is only unlocked after completing quests. We have created a simple, sample tutorial quest so you can see how it works.

Content:
The alpha content ends once you have the bordello running and have trained your first slave (Fasti) to serve patrons. That’s the alpha. We hope you enjoy it. Right now, only massage, bathing, boobjob and hand job unlock in alpha. Other sex acts unlock later.

Major Enhancements

  • trade system has been overhauled
  • certain behaviors no longer take up time. this includes the day planner, traveling between areas, or talking with inactive characters
  • added a new slave, Maeve, as well as her quest. she has custom examine behavior as well.
  • added Kasa, who will appear after Maeve is bought
  • added Inka Massage
  • added Parmida bathing
  • added Parmida Handjob
  • added Inka Boobjob
  • added Fasti Vaginal Sex
  • overhauled court behavior completely; new behavior for player, as well as new observe behavior
  • added beginning of incest quest, including new scene
  • added beginning of main quest, including introductory advisory quest

Minor Enhancements

  • version upgraded to 3.2
  • player must now talk to Kreon at beginning of game
  • fixes for slave behavior,
  • including punishment behavior
  • as well as grooming & management,
  • as well as placement in slave market
  • new dialogues in slave market, as well as examine displays. new slave introductions
  • added new dialogue to first slave market entrance
  • added new behavior if showing up to the slave market when closed, as well as other closed locations if visiting after-hours
  • added closeups to more dialogue for consistency
  • organized character stats section, added virtues category
  • added more accurate inactive slave dialogue
  • added new variables for loyalty to character
  • refined “skip time” overlay to only occur in certain situations
  • added new dialogue throughout the game, including for sex scenes.
  • new sprites for certain characters, including Charis & Alfidia
  • added new behaviors to current quests (such as trainer quests) to account for edge cases & nuances
  • made rounding behavior more consistent for non-integer based math throughout the game
  • redid medallion UX to account for scrolling
  • refined art for Inka
  • removed static bruising images from punishment minigame
  • updates for follow/stay here behavior
  • dialogue updates throughout the game
  • new background for Bordello depending on open status

Bug Fixes

  • numerous individual bug-fixes and crashes
  • UI behavior cleanup; no longer shows inconsistently
  • fixed certain activities being available at wrong times
  • fixed skill increase/decrease behaviors
  • fixed travel behavior
  • fixed certain inconsistent naming behaviors throughout the game
  • fixed a bug with the minigame counting the score incorrectly
  • fixed various medallion behaviors
  • fixed various inconsistent NPC behaviors
  • fixed various bugs regarding quest progression & exception cases
  • fixed finance issues for Alfidia (Bordello) & Kreon; fixed prediction values for facilities + income calculations for bordello & customers
  • fixed notification log behavior
  • various UX/UI and display fixes for consistency, order, & layering

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[TinkeringTurian] Kobold Adventure [v2.61]



Release Date: 2020-05-05
Developer: TinkeringTurian – PatreonWebsiteBuyMeACoffeeDiscord
Censored: No
Version: 2.61 (Sniffy)
OS: Windows, Linux, Mac
Language: English
Word Count: ~800 000

Overview:
Kobold Adventure is an adult, text-based choose your own adventure game. You assume the role of a kobold thief aspiring to be a knight, in a medieval fantasy world where just about everyone hates kobolds. After stealing a considerable amount of gold from a crooked tax collection transport, a whole world of possibilities opens up to you. Will you end up being enslaved, or will you make a name for yourself? Will you find love, or will you end up dead in a gutter? You decide.​

2.61
-Gallery reworked
-A lot of new art
-More Night Three (Footsie’s Boyfriend route)
-More Breeding Barn Breakin
2.6
-Breeding Barn Breakin
-More Night Three

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[RPGM] [Eeny, meeny, miny, moe?] BLACKSOULS II [v1.13]



Release Date: 2020-05-05
Developer/Publisher: Eeny, meeny, miny, moe? | Store
Censorship: Yes – Mosaics
Version: 1.13 HotFix
OS: Windows
Language: English

Overview:
An adult-only RPG. Contains cruel depictions. Please be warned. This is a sequel to “BLACK SOULS”.

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[RPGM] [Spooky Pillow] Berrywood Chronicles [v0.1]



Release Date: 2020-05-03
Developer: Spooky Pillow Patreon
Censored: No
Version: 0.1
OS: Windows
Language: English

Overview:
Berrywood Chronicles
is an adult fantasy RPG for PC, made with RPG Maker MV, and in developing.
The game is inspired by old school RPGs but includes many features typical of visual novels, dating simulators, and games in which it’s important to build relationships with other characters, such as, Mass Effect, Dragon Age, or Fire Emblem.
Play as Dana or Flint, two apprentice mages, unravel the mysteries of Berrywood’s village, explore, fight formidable enemies in turn-based battles, learn and combine spells, meet many allies, build relationships and obviously have sex with them! Who knows, maybe you’ll meet up with your true love. You will find humans, elves, orcs, monsters, and much more!​

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[Unity] [Suzaku] Sense : A Cyberpunk Ghost Story [Demo]





Release Date: 2019-08-01
Original Title: Project Sense – 不祥的预感: A Cyberpunk Ghost Story
Developer: ProjectSenseDev/Suzaku WebsiteKickstarterTumblrTwitter
Publisher: Top Hat Studio, Inc WebsiteDiscordTumblrTwitter
Censored: No
Version: Final Demo v3.0
OS: Windows, Mac
Language: English
Store: SteamItch.io

Overview:
Sense – 不祥的预感: A Cyberpunk Ghost Story is a 2.5D game inspired by Clock Tower and Fatal Frame. With careful attention to pacing, atmosphere and storytelling, Sense hopes to return the horror genre to its roots; celebrating the slow, fearful creep of dread instead of relying on over the top action and jump scares. The ghosts – as glitches on our reality – act as spiritual and paranormal threats, not monsters to be killed. The horror of our story comes from atmosphere and storytelling, not loud sound and artificial effects.

STORY
In 2083 Neo Hong Kong, a young woman named Mei Lin Mak is dragged into a maelstrom of supernatural horror. As she peers deeper into the century old mystery, Mei will be forced to question her perception of reality and her trust of her cybernetic eyes. Under the neon lights of a cyperpunk dystopia, the ruins of the ‘Chong Sing Apartments’ hides a bloody mystery illuminated by both the traditions of Chinese folklore and the innovations of the industrial future. If there is any hope of escaping this nightmare, Mei-Lin must explore this complex, piecing together the stories of 14 lost souls, and discover the truth of her own family curse.
GAMEPLAY
The player will need to search and examine every nook and cranny of the world around them in order to progress. Some items may not be visible until specific chains are completed, and some items may be hidden from Mei’s cybernetic eyes at all times, as if spirited away by the ghosts stalking her. Some may require quick wit – and have urgent consequences.
INTERACTION
The player will need to search and examine every nook and cranny of the world around them in order to progress. Some items may not be visible until specific chains are completed, and some items may be hidden from Mei’s cybernetic eyes at all times, as if spirited away by the ghosts stalking her. Some may require quick wit – and have urgent consequences.
DIALOGUE
NPCs will be heavily populating a few areas of the full game, but there may be some wandering the halls with you. Talking to them can reveal information about the world, the mystery at hand, and even some unexpected secrets.
ZOOMS
Some interactions require a closer look, zooms allow for a different view of items, areas, and puzzles. Make sure to search every inch.
LORE
The world of Sense is huge and complex, each location will reveal details about Neo-Hong Kong and the surrounding world. From Geo-Politics to inter-character relationships, don’t be afraid to click on anything that looks interesting.
GHOST
The ghosts of the Chung Sing building can hurt you, but can you hurt them? Short answer is no, but you can help them pass on. Shrines, offerings, and solving mysteries will be your only weapons
SHINREI SPOTS
The 14 lost souls of the Chung Sing building are not the only spirits lurking the halls. Dozens of hidden ghost photos fill the locations of Sense. Finding them all may reveal a secret!
DEATH AND FAILURE
Like all the best games, failure and mistakes should be punished, but in a heavily narrative game how do you do that? How do you promote stakes and risk? The answer is simple, fill the world with dangerous events and deadly spirits. Just make sure to record your progress at the occasional TV, there are NO checkpoints or autosaves in the Chung Sing building.

Project Sense is currently in development. The current available demo are an early iteration of the game; everything is subject to change.

MATURE CONTENT DESCRIPTIONS
Sense does not contain adult or explicit content (there is no full nudity), but features skimpy/semi-revealing outfits, and mature themes. There are references to alcohol, tobacco/drugs, and topics which some may find distressing, such as murder, suicide, and abuse. References to more mature “themes” such as stripping exist in game. Contains visceral horror elements which includes disturbing imagery, blood/gore, and violent character deaths.

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[RPGM] [KavenBach] SlaveGirls Rising [v1.2.3]



Release Date: 2020-01-28
Developer: KavenBach PatreonWebsite
Censored: No
Version: 1.2.3
OS: Windows
Language: English

Overview:
Features hard vore by large rats, soft vore by giant rats and plants, rape and hard vore by Ratites (male humanoid rats), spider webbing, and on hinted statue transformation. This game features a variety of kinks, most if not all angled toward women in peril, and the vore will be of women by various monsters and plants.

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[Unity] [KG/AM] LEWDAPOCALYPSE [v0.2]




Release Date: 2020-03-23
Developer: KG/AM PatreonTwitter
Censored: Optional
Version: 0.2
OS: Windows
Language: English, Russian

Overview:
LEWDAPOCALYPSE is a porn parody of the popular, ‘Resident Evil 3’.

Game features

  • Dynamic Action Levels, full of bloody violence, you can play with one hand!
  • Animated Erotic Scenes you can unlock by solving puzzles!
  • Your choices really matter!
  • New Game+ for you to see all the Sexy scenes you missed during your first walkthrough!
  • Three different endings!

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[RPGM] [Sierra Lee] The Last Sovereign [v0.50.0]





Release Date: 2020-04-11
Developer: Sierra Lee PatreonBlogWiki
Censored: No
Version: 0.50.0
OS: Windows
Language: English

Overview:
The Last Sovereign is an adult fantasy RPG that plunges you into the saga of a world torn between forces of lust and purity. As you enter the complex conflict, you forge a new path that will change the course of history! …maybe. The thing is, acting like most heroes gets you killed, and most evil overlords’ plans make no sense. The Last Sovereign is a game that twists your expectations for adult games, while fully embracing a reconstruction of some familiar old tropes to provide a lot of fun, sexy content.​

TLS 0.50.0
– Grand art update: All scenes in Chapter 1 now have an illustrated image!
– Total added: 28 scenes, 5 joke scenes (52 images total)
Non-consistent art are the joke scenes involving the Chosen.

This update was more involved than you might think. I was only able to make everything work properly thanks to scripting assistance from Lamsey and Decanter. Future updates will be normal chunks of gameplay plus whatever new art is finished.

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[VN] [Ren’Py] [Salangan Games] Zeliria Sanctuary [v2.01m_en]



Release Date: 2018-07-14
Developer: Salangan Games PatreonWebsite
Censorship: No (Patch)
Version: 2.01m_en – Patched + DLCs
OS: Windows
Language: English, Russian
VNDB: Zapovednik “Zelirija”
Title: Zapovednik “Zelirija”
Original title: Заповедник “Зелирия”
Length: Medium (10 – 30 hours)

Overview:
About the game
Our game is a unique mix of two styles. You’ll get opening and closing arts in real-style and the rest game in anime. A colorful and dynamic adult story about the adventures of special forces soldier Maxx in the mysterious world of Zeliria. A computer game where you decide how the story will go. Our visual novel combines fantasy, drama, romance, humor, thriller, and, of course, beautiful girls and fluffy (not)hamster.

Friends, we present you a new free DLC of Zeliria Sanctuary – Rise of Pumpkins. Have a nice game!
IMPORTANT P.S. Due to the nature of the game, we advise you not to use the old saves. They may not work properly or cause bugs. Start the game again, plunge into the world of Zeliria!

DLC “Isle’s Memories” – a terrible story full of scary pumpkins and, suddenly, very “spicy” moments. Nightmarish pleasures to you!
We just couldn’t miss our favourite Halloween fest and pumpkin theme in general! In this event, we present you another small DLC to Zeliria Sanctuary game – Isle’s Memories.
Creepy and quite “naughty” story about that night, shortly after which there was her meeting with Maxx and his friends.

2020-04-2
All DLCs
uncensor patch
Extend Content

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