Tag Archives: Female protagonist

[RPGM] [Lovely Pretty Ultra Loving You] Magical Girl – Magical Girl Breasty [v1.12]




Release Date: 2024-03-22
Developer: Lovely Pretty Ultra Loving You
Translator: stonefred767 (Partial TL) and DazedAnon/Shana – DiscordSupport
Censorship: Yes (Mosaic)
Version: 1.12
OS: Windows
Language: English (GPT-4o)
Store: DLsite

Overview:
Due to various circumstances, Ayase-san, a dark girl who is forced to fight as an overexposed magical girl, works hard at exposing herself to collect magical power, appears on TV, and becomes a masturbation pet for the boys in her class. She gradually awakens to the pleasures of a perverted woman, and in the end falls to the point of becoming the shared impregnated wife of the men around her. A morally corrupted school life reliving exposure shame SRPG!!!!

◆Synopsis◆
The evil hands of an unknown invader from another world are approaching Kagami City!!
Chigusa Ayase, a secretive girl who attends the prestigious Komiya Academy, was chosen to become a magical girl who fights by turning the power of her wishes into magical power after being recognized by the mysterious magical creature Nyuuru. …!
…But when the true nature of her hidden wish, which she is not even aware of, is revealed, her destiny begins to go awry.

Gradually distorting notions of chastity, changing human relationships…
Instead, a desire for recognition and a sense of freedom grow within her, a woman’s joy…
Will her future be filled with victory and hope, or corruption and destruction…!?

The story of a magical girl who works hard at exposing herself every day and occasionally fights against monsters, begins here…!!

◆Situation◆
In order to secure the “magic power” to use in battle, the heroine must hide her true identity and expose herself.
Exposure under the guise of trouble within the school, appearing on obscene variety shows, operating behind-the-scenes accounts…etc.
At first, she tries to expose herself by making excuses to avoid defeat, but as she receives the passionate gaze of the opposite sex, her state of mind changes…

2024/07/31
* Updated translation to stonefred and DazedAnon version 1.12.

 

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[Ren’Py] [Sunny Project] Justice Sisters: Sunnygirl Saga [v0.1]




Release Date: 2024-07-30
Developer: Sunny Project PatreonItch.io
Censored: No
Version: 0.1
OS: Windows, Linux, Mac
Language: English

Overview:
Justice Sisters: Sunnygirl Saga is a game about superheroines fighting crime while trying to resist corruption and succumbing to their carnal desires. This is a visual novel/point & click driven story game, inspired by popular superheroes from comics.​

 

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[VN] [Ren’Py] [Umbrelloid] Champion of Venus: Tayla’s Big Adventure [v1.0 Hotfix]




Release Date: 2024-07-30
Developer: Umbrelloid Patreon Itch.ioSteam
Censored: No
Version: 1.0 Hotfix
OS: Windows, Mac, Linux, Android
Language: English

Overview:
The Tournament of Eros is over…
…So why are the Champions still in the city? And what’s with this creepy invitation?
Something weird is going on – and it has something to do with the old, abandoned stadium in the heart of the city.
The realms of lust are under new management…
As the new Queen of Lust, Venus has to solve this mystery…but with her Champion on a divine vacation, there’s only one mortal she can turn to.
Join Tayla on a big, busty adventure like no other! Unravel a conspiracy of gods and monsters, square off with lustful Champions, and uncover the stadium’s mysteries!​

v1.0
New Features:

  • Added the Epilogue, an extended final chapter containing over 12 new ero scenes.
  • Added over 15 new ero scenes, including 3 new Bad Endings!
  • Added the remainder of Rayne’s side-story.
  • Added the Kickstarter-backed Rat Heist story. To view it, speak to Tony in the epilogue!
  • 8 new characters with full sprites join the main cast! Say hello to Asterius the minotaur-MILF, Ladon the giant drakon, and Ratilda the rat girl… in addition to 5 Kickstarter-backed rat characters.
  • Stomach backgrounds for vore scenes are now animated.
  • Added a new, high-octane music track.
  • Added new vore sound effects.

 

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[VN] [Ren’Py] [Kachechko] Silvia Stone [v0.3]





Release Date: 2024-07-30
Developer: Kachechko – TwitterKo-fiSubscribestar
Censored: No
Version: 0.3
OS: Windows, Mac, Linux
Language: English, Russian

Overview:
You play as Silvia Stone, a single mother. She is trying to fix her life after her husband cheated on her and she divorced him.​

 

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[VN] [Ren’Py] [Mr.I.Game] The Secret Of Mom And Me [v0.6.0]



Release Date: 2024-06-08
Developer: Mr.I.Game – Itch.io Subscribestar
Censored: No
Version: 0.6.0
OS: Windows, Linux , Mac
Language: English (Dev MTL)

Overview:
In this game, you will play as a son who hides in his heart an immoral love for his own mother. He clearly understood that love was wrong, and also intended to leave his mother to bury that feeling forever.
However, one afternoon, while he was masturbating with his mother’s panties on her bed, she caught him. Then what will happen? Will he escape that depraved sentiment and become a good young man, or will he fall forever?
This is just a short game with the plot focus on mother-son incest experiences. If you are interested in this genre, welcome to The Secret Of Mom And Me.​

v0.6.0
– Add a long scene.
– Remake some images
– Add “Hide” button to hide the UI on Android devices

 

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[VN] [_BræinWayves] Whispers of the Sirens [v0.1.1]




Release Date: 2024-07-30
Developer: _BræinWayves – Patreon SubscribestarItch.io
Censored: No
Version: 0.1.1
OS: Windows, Linux, Mac
Language: English

Overview:
Uncover the mystery of the former luxury cruise ship “L’amie du progrès” in this VN as Leto, an experienced paranormal field agent.
Through, counting on Leto’s monster fetish and heavily modified body, this mission might end up a pretext to get closer to the strange new inhabitants of the long gone ship..
Even so, mysteries don’t stay buried for long. Strange dreams invade any non-waking moment, creatures move in the shadows, and a temptation to become one of them grows day after day.
What hides in the once prestigious cruise boat ?​

 

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[Unity] [NeonByteStudio] Lustful Victor [v0.1]



Release Date: 2024-07-29
Developer: NeonByteStudio Itch.ioPatreonDiscordTwitterYoutube
Censored: No
Version: 0.1 Beta
OS: Windows
Language: English
Voice: English

Overview:
The narrative unfolds in the Cyberpunk city of “Petaputua” playing as Noëlle, beginning with a brief level set on a space station. Players navigate the bustling streets of “Petaputua,” engaging in procedural rogue-like battles against various adversaries. Progression involves confronting bosses essential for advancing in the game, culminating in a final showdown against the antagonist, Victor. To enhance their chances, players must return to “Petaputua” to grind, accumulating experience points (XP) and gold by defeating enemies. This loot can then be utilized to acquire equipment and learn new skills, equipping players for the challenges ahead.​

v0.1 Beta
New Features and Improvements:

New Lobby Map: Explore our brand-new lobby where you can prepare for future missions.
Three New Side Quests: Engage in three additional side quests that will test your skills and reward you handsomely.
Three New H-Scenes: Experience three new erotic scenes that will add more spice to your adventures.
New Enemy – Pacifist Robot: Encounter a unique pacifist robot enemy that will attack only if provoked. Defeating it unlocks an exclusive H-scene.
Voice Over by Pururun_Momo: Enjoy the complete set of audio files voiced by the talented Pururun_Momo, bringing more life and immersion to your gameplay.
Save System: We’ve added a new save system, making it easier for you to continue your journey from where you left off.
And much more to enhance your gaming experience!

 

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[VN] [Ren’Py] [Hangover Cat Purrroduction] A Promise Best Left Unkept [v1.0.0 – Steam + Bonus Scenes Season 2-8]



Release Date: 2024-06-26
Developer: Hangover Cat Purrroduction PatreonTwitterSteam
Censored: No
Version: 1.0.0 – Steam + Bonus Scenes Season 2 Ep. 9-11
OS: Windows, Linux, Mac
Language: English

Overview:
Prompted into action by the promise he made to his girlfriend a year ago, Harry finally made a huge breakthrough in his quest for success by scoring a major deal for his company, in doing so setting into motion his inevitable promotion. But what he didn’t foresee is that the byproduct of his unshakable resolve would unintentionally invite an undesirable presence into his life. The representative of the subcontracting company—his old bully from high school.​

I want to preface this release by stating that the first half of the month was really hard for me. There were some health issues in the family and, while now everything is fine, it was extremely hard for me to focus during that period of time. I’m not using this as an excuse or anything. The writing aspect was done a few months ago, so if it sucks, it’s entirely on me. It’s more the coding aspect that I’m concerned with. If anyone encounters a bug, please let me know so I can fix the issue promptly.

As for the release itself—V0.6.6—its length is around 17k words. It has two-ish sex scenes and introduces 7 new CG sets. It’s the start of the ‘Hero’ Ending—the ending that is probably a bit less ‘tropey’ compared to the other endings available right now. It also means that it’s more of a gamble.

It’s the first part out of 5 or 6, and has a small alternative ending. In order to reach the Hero ending, you need to:

  • Trust Laura most of the times
  • Ignore Aya most of the times
  • Understand Laura

Here are the specific choices:

  • 1. I… I can’t…!
  • 2. It’s probably in my head
  • 3. I want to see Laura
  • 4. Trust Laura
  • 5. Stop thinking about it
  • 6. Don’t
  • 7. That’s fine
  • 8. Go find Laura
  • 9. I do understand

Or you can…

…use the Ending Selection menu in the Extra section that I just added. Since a lot of people seems to have a hard time finding the combination of choices in order to play the various endings, I put together a menu to access all of the currently available endings. This is a very simple menu, so you can only choose one of the three main ending routes for now. I might work on it more in the future when I have the chance. Whichever ending that you choose, it will always bring you to the same scene (the vote for Luca’s proposal). It’s where the story branches, so don’t be surprised that this menu always brings you there.

In order to be able to access this menu, you first need to have at least finished one ending.

One other thing that I have implemented is a button in the CG Gallery and the Scene Replay menu to unlock all CGs or scenes without the need of playing the game. I don’t really know why people would want that, but it’s there anyway.

I’ve also changed the layout of the CG gallery to have a ‘others’ section to accommodate the CGs that neither Laura nor Aya are present in.

So you see, I’ve done a few changes to the game menu because I really wanted to make the experience a bit better, but I wasn’t expecting so much disturbance in my life when I started working on this. Which is why I’m sure there must be a bug hiding somewhere in there. Apologies in advance.

 

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Season 2 Episode 7-11
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Season 1 Episode 1-6
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[silent4] Burning High: The Warrior of Fire [v1.3]






Release Date: 2024-07-25
Developer: silent4 DLsiteSteam
Publisher: WASABI entertainment SteamWebsiteDiscord
Censored: Yes (Mosaics)
Version: 1.3
OS: Windows
Language: English, Chinese, Japanese
Store: SteamDLsite

Overview:
Dr. Majima was devoted to his research, pursuing the peace among humanity. One day, his rival Dr. Henry sent six villains to steal his research. She wears the special battle suit made by his father to become Burning High. Enjoy her adventure in the side-scrolling action platformer!

Developer Notes:

[System]
This game is a side-scrolling action platformer with XXX scenes.
The difficulty is set to be high, but cheat items, events, and XXX scenes will be all unlocked after 99 restarts.
This will help you even if you are not comfortable with action platformer games.- Controllers and keyboards can be used.
– Progress can be saved and loaded.
– XXX scenes, art, and anime available in the Gallery.

[Story]
Dr. Majima was devoted to his research, pursuing the peace among humanity.
One day, his rival Dr. Henry sent six villains to steal his research.
The villains overwhelmed and killed Dr. Majima. His apprentices were taken away.
His daughter, Shinobu is determined to take revenge on Dr. Henry and his villains for his father.
She wears the special battle suit made by his father to become Burning High, The Warrior of Fire.

[Events]
Shinobu is met by various XXX situations such as bondage, tentacles, interspecies sex, tickling, etc.
– If Shinobu loses against bosses,
– Get caught in the traps, or
– Get attacked by special enemies, XXX scene will start.

* Events include arts and pixel anime with voices and sounds.

 

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[unnie] Coffee Story Extra [v20240728v1]


Release Date: 2024-07-28
Developer: unnie PatreonSubscribestarPixiv
Censored: No
Version: 20240728v1
OS: Windows
Language: English
Engine:GameMaker

Overview:
A group of friends gets stuck in an old house during a thunderstorm.
They find a strange board game and decide to humor it.
As the game progresses, they get pregnant.
Please read the developer notes.​

Developer Notes:

What is this?
This is a small game I’ve made utilizing assets from my main project.
In fact, this game is done within the project itself, so perhaps it’s way more bloated than it should be.Plot
To summarize, Jumanji, but pregnancy.
A group of friends gets stuck in an old house during a thunderstorm.
They find a strange board game and decide to humor it.
As the game progresses, they get pregnant.
There is no intercourse. Think of it as a body horror game with sexual undertones focused on pregnancy.Gameplay
This is story and character focused, so the amount of player interactions or puzzles is minimal. At least certainly not to the extent of my other project.
After certain turns you can walk around and talk to the other characters and, occasionally, do something in order to progress. While there appear to be dice rolls, these are predetermined.
You can hit f5 to save state and f8 to load state. This is somewhat unstable, so use with care. Given the length of the game, a functional save systems isn’t necessary. Otherwise the control scheme is unchanged.
Esc for menu, enter/space to interact, Q to stretch view, E for inventory, F to toggle framerate, wasd to move, shift to run, etcVisuals
No CG, all animations happen in real time with sprites.Characters
If you’ve played Coffee Story, it will be blatantly apparent these are the same characters.
You are free to interpret it any way you want, whether it’s all part of the same story or some alternative universe, or they’re just unrelated look-a-likes.
I mostly reused them to save time on creating new personalities and looks. It was also helpful practice to flesh them out.Development
There is only 1 route available at the moment, which means this game is linear. Depending on how this is received I will either continue working on it for the other 2 routes or will switch focus back to Coffee and perhaps revisit this at a later date.
Dialog choices are superficial and only affect the immediate response, if at all.

Rant
I mostly made this to avoid a burn out.
Recent AMD drivers(August 2023) have introduced an issues that forced me to update GameMaker runtime.
Of course, I don’t know the severity of the problem as I only have 1 AMD GPU to test with and how many people would have been affected, but I guess this needed to be done at some point anyway. I was told this now runs via Proton on Linux.
Previously I stopped updating after a major patch caused more work than it was worth. That was 3 years ago. This was a very painful process but hopefully the game now runs better at least.

This side project was a fairly pleasant to make. I hope you find some entertainment from it.
It was inspired by a story I stumbled onto on deviantart about a decade ago. “Baby Game” it was called I think.
I didn’t really like it due its somewhat goofy nature, but the concept had stuck with me to this day and I always wanted to make my own interpretation.

 

20240728v1
As with Coffee Story, YYC version and VM version are both available. If you don’t know the difference, use YYC.

(Boardgame specific changes)
-New route
-First route and ending have been changed towards the end. It’s only fair that the ending focuses on Yuri. Do check it out, I think it worked out well.
-X-ray have been enabled again. The belly size progressions are noticeably less fluid, but that’s the price of being able to see what’s inside.
-The original save functionality is present, but is discouraged. Think of it as very flimsy save states in an outdated emulator – unreliable.(F5 to save, F8 load)
-Game is now split into chapters. Each chapter starts after all board rolls have been made and MC is free to move around. Accessed via what was the save menu in the main project. Unlocked as you play through them. Defaults to Anne for PC’s name, should you use this feature.
-Removed irrelevant GUI elements.

(General Changes)
There are a lot of changes in the main project that trickle into this that likely affect some UI or GUI elements.
As always, this is technically done within the same project, so I can’t guarantee you won’t accidentally break something and boot into the main game.
The following notes weren’t present in any of the previous patch notes for Coffee Story and are considered new:

Sound:
-Added soundtracks and some ambiance.
-Changed some of the already existing sound effects (rain by window, fireplace)
-Master, music and sfx are controlled from the menu and saved globally, rather than per save.

Inventory changes
-Every inventory item now has a sub menu: Use, Equip, Drop, Back.
-‘Use’ and ‘Drop’ function as they did. ‘Back’ is self explanatory and is the equivalent of just pressing the cancel action (default Ctrl and X).
-Equip puts the item in hand. Visually, this works with the 4 directional standing poses and 1 isometric pose.
-Special action keys (default C and Num 0) now have been re-purposed to function as use hotkeys for the equipped item.
-Clothes still function the same as they did, but are taken off via menu rather than by pressing ‘C’
-Middle Mouse triggers equipped item hotkey (i.e ‘C’).
-This has little value in this project and was mostly added for Coffee Story.

Control Changes
-Inventory now has mouse support. Left Mouse selects the slot or option, clicking the the same slot or option actions it.
-Dialog choices and interactables now have mouse support. Unlike with the inventory, clicking an option actions it immediately, while hovering the mouse over it selects it. There are some exceptions that don’t have this implemented yet. (i.e storage units and fridge. Irrelevant for this side project.)
-Pressing and letting go Left Mouse before ~0.3 seconds moves character, as before.
-Pressing and letting go Right Mouse before ~0.3 seconds equates to the cancel action (i.e ‘Ctrl’ or ‘X’)
-Holding Left Mouse for ~0.3 seconds equates to pressing the action key(i.e ‘Enter’).
-Holding Right Mouse for ~0.3 seconds equates to pressing inventory key (i.e ‘E’).
-Text input prompts limit controls to ‘Enter’, to confirm and ‘Backspace’ or ‘Control’ to erase.
-‘Esc’ toggles menu, rather than only brining it up.
-Cancel keys move the menu one layer back, instead of going to the route.
-Last selected menu remembered, when navigating back. Sometimes.
-Movement with mouse is now more stable and won’t cause the player to “overwalk” when a stop is meant to happen.
-Default pose cycle key is now ‘R’, as well as ‘P’. As this function is now used in puzzles, I thought it would be appropriate to have it closer to WASD.

GUI changes
-The menu screen (‘Esc’) no longer pauses the game. This was done to simplify the workload for myself.
-Menu screen transparency increased.
-Menu layout consolidation.

Dialog Changes
-Portraits don’t retain the same hand position when NPC portraits change. Previously on a portrait swap, the arms would start off at the position of the last portrait before moving to a new random position. Could still random into the same position which isn’t uncommon I guess.
-Increased log limit from 100 lines to 1000.
-The log gets reset when you close the game and doesn’t get loaded in when you load a save.
-Saves are less bloated.
-There’s a number next to the line in game now.
-You can press F12 to save it to a text file in AppData\Local\Coffee_Story_Extra. The file format is log_”current playtime in seconds”.txt
-Marked when conversations end with ***

What’s next?
Add 3rd route.
Freeplay mode. It’s technically done, but too unstable for release.

 

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