Tag Archives: Corruption

[RPGM] [N_taii] Henteria Chronicles Ch. 3 : The Peacekeepers [Update 19]



Release Date: 2024-04-03
Developer: N_Taii  – Patreon Subscribestaritch.io
Censored: No
Version: Update 19
OS: Windows
Language: English
Length: 4h+

Overview:
Year 853 after the Celestial Beings fell on Henteria.

The island-kingdom of Nos’Ra is, in spite of its small size, one of the most prosperous in all Henteria. The island is considered by many as a land of opportunities, hopes and dreams, where anyone can get a fresh start in life. That is what Leto and his family were hoping for when they clandestinely boarded a boat headed for Nos’Ra . However, after a tragic and mysterious accident, our young protagonist ends up alone in a foreign country, surrounded by unknown faces.

The game follows Leto as he grows up in an entirely new environment and meets new people, such as the kind-hearted Haylen, his adoptive mother, his new sister, the reserved Cyanna, Lily, with a temper as fiery as her hair, and Rose, the princess of the kingdom. None of them are aware of the dark fog that is slowly enveloping the capital city of Luminia, and the plot that will target the women around Leto and send his life in disarray.
(Look up Developer Notes for more in-depth Q&A)

 

 

Developer Notes:

Ever picked up a game and played it for a few hours only to realize it wasn’t what you’d imagined at all, and felt like you’d wasted your time? On the contrary, do you ever think about the number of games that you’d never give the light of day because of their screenshots or description, yet would find them right to your taste if you actually tried them out? Yeah, I get it. Me too.

That’s why I wrote a little Q&A going over the main questions one could have about the game, to give you a better idea of whether it’s worth trying out or not. And more.

1. Do I have to play the games in order?

Absolutely not. Think of every game as a short story within a book that would be called “Henteria Chronicles”, with Henteria being the world they take place in.

Each and every game can be enjoyed as a standalone, a story within a story. The only things you might miss are a few lore elements to connect the dots with some of the NPCs’ dialogues, or a few cameos with characters from previous games that will have you scratch you head for a few seconds over their cryptic dialogue, referring to a story you might not have played. But apart from that, 99% of the game can be fully enjoyed without any prior knowledge of other Henteria games.

2. What’s the gameplay like?

While HC1 and HC2 had a few minigames here and there, HC3 has none. It mainly works as a VN, although I recently saw someone had tried to register HC2 on the Visual Novel Database (vndb), and it got rejected with the description being “[HC2 is] not a VN [but] an adventure game with no narration”. HC3, unlike HC1 and 2, does have narration though, although pretty scarce.

Basically, you walk around the map, talk with people, do different straightforward actions, and progress the story that way. The progression is very linear, with choices that influence your ending but don’t lead to branching paths. The main storyline will deal with the two main characters (Rose and Cyanna), and there are two optional side storylines with Lily and Haylen as their focus.

There is also an entirely optional card game similar to FF8’s Triple Triad that, at the end of the game, should have over 100+ original cards added to the game. The card game can be ignored, but you will miss a minor storyline with a minor character.

There are also two different PoV’s the players can choose from.


3. Different PoV’s?

Yes. Players can either choose from the Omniscient PoV or the Partial MC PoV at all times in the game’s main menu.

Omniscient PoV: For those who have played HC1, HC2 or Merry H-Mas, this won’t change much. The player is perceived as an omniscient being that can see all scenes and hear most thoughts, without the MC even being there.

Partial MC PoV: This one is specific to HC3. It is mainly aimed at those who would rather the NTR happen mostly “behind closed doors”, and rely on their imagination. It will focus mainly on the MC and what he sees. If he doesn’t see a sex scene, it will be skipped over, with just a few hints to let players know it is happening even if they’re not seeing it.

However, it is called “partial” for a reason. Players will still be able to see all free roam events happening all over the map, will hear sounds and see shadows that the MC cannot. They will also see all story-related events, so they can still make sense of it and aren’t completely lost.

As said above, the POV can be changed at all times during the game.

4. If the game plays “like a Visual Novel”, why RPGMaker?

Well, I feel RPGMaker is the most adequate engine for the game I wish to create. It handles pixel art well, and it is well-suited for semi-open world games. My game relies 99,5% on pixel art for its graphics, and is designed to be enjoyed as an open world.

What I aim for when developing my games is what I call “ambience NTR” or “immersion NTR”, meaning that it isn’t merely a straightforward story and visuals slapped over it, but also free roam scenes and sex events you might stumble upon while walking around the world. Shadows behind a curtain, sex in an obstructed dark alley, condoms on the ground or discarded items of clothing, faint panting sounds behind a door, bed creaking and moans on the other side of the wall, those are among the subtle sex elements you can discover as you explore the map on different timeframes, during the day or at night.

There are also a few “NTR mini-stories” involving random NPCs taking place all over the map, that will progress without player interactions. If you’re careful and enjoy exploring, you might witness different stages of those stories, or only a few of them, or miss them entirely. This will help reinforce the feeling that the world is alive in the background, without the MC.

5. How does the card game play?

You will have a whole tutorial in-game, so I won’t explain everything here. However, I have to warn you of one thing: the card game has been added using a plugin. Plugins are community-made, free or paid, and allow to expand on the original RPGMaker game by adding new functionalities.

The plugin I am using for the card game was made by someone no longer working on it, and it contains a few issues I had to work around. The main one being that there are no limitations on the strength of the cards you can use during a duel, which means players could just go around and beat a few stronger players, receive strong cards, and simply use them all in the same duel to steamroll all their opponents.

As a counter-measure against this, I had to streamline the duels, meaning that players will have to defeat a predetermined opponent before moving on to another stronger predetermined one, and this for the whole game. With every win, they will receive a predetermined card. This allows me to keep track of the overall deck strength of players, and make sure that their next opponent has a matching deck that can provide at least a little bit of a challenge.

6. What role do the choices fulfill in this game?

As has already been mentioned in the “gameplay” section, choices do not lead to branching stories. They will be sprinkled all throughout the main story with three different options, each leading to a certain ending: NTR, Revenge, or Happy Ending. The purpose is this to make each of those endings feel more organic.

The game will keep track of what choices the player has made each time, and will trigger the appropriate ending at the end of the game. For example, if a player went for a majority of “Revenge” choices during the game, then they will get the Revenge Ending. Same for NTR and Happy Endings.

Lastly, players will have the option to have the choices either remain entirely white, or be colored, blue for NTR, red for Revenge and green for Happy. That way, they can always go for the choices related to the ending they wish to see.

(A save will be provided at the beginning of each ending, so that players won’t have to replay the entire game to see all of them).

7. What if I don’t like NTR?

The game relies on three main themes: NTR, maledom, and corruption. With an open-mind, and if you like at least 2 out of 3, then you could be able to enjoy the game either way.

HC3 (as well as HC1 and HC2) are designed in such a way that it allows players to distance themselves from the NTR if they wish to, mainly by not identifying with the MC being NTR’d. How?

Well, there are a number of small tricks, such as not giving the MC a voice, but make him speak through speech bubbles, which dehumanizes him and makes it easier for people not to associate with him. Other tricks include not being able to name the MC, so players see him less as someone they impersonate but more of a story character they control. The NTR being unavoidable is part of said tricks too, so no one feels like they chose it out of their own volition, it just happened instead.

Etc…

“Yes, but what if I really don’t like NTR?”

Well, in that case, the NTR can be made entirely avoidable by not playing the game. ;)

8. What’s the writing/English like?

My style of writing seems to be relatively divisive. Some really like it, some find it horrible. I can’t say much more than that.

As for the English, I’m not a native speaker, but I can handle myself well enough that it isn’t bothersome for the readers (players). I was quite happy when I heard people with English as their mother tongue had played through ~20 hours of HC2 without realizing English wasn’t my first language.

Now, expect a few typos here and there and some grammatical oddities too (let me know if you find them). Also, some characters might use English words or forms of speech that aren’t consistent with their apparent socio-economical background. Sorry about that.

9. What’s your definition of the NTR used in the game?

We’ve all heard the good ol’ “It’s not xxx, so it can’t be considered NTR”.

At this point, there are almost as many definitions for NTR that there are stars in the sky, and even Japanese players argue about what it really means, so I’ll write down what I consider to be NTR to avoid any further confusion (and possibly low reviews because “iT’s NoT nTr”, but they will still happen either way).

For me, NTR can happen with anyone the MC shares a strong bond with, not only lovers, partners, wives, etc… It could be a really good friend, a close family member, or anything that fits the description. When this bond is severed, or replaced by an even stronger bond caused mainly by manipulation and sexual corruption of the woman by the antagonist, that’s NTR. Here, that’s the general definition I use for the NTR in my games.

10. What are your overall goals with this game?

Yes, yes, achieving financial stability is nice and all, but if the tradeoff for getting good money was hate or indifference, I simply wouldn’t do it.

My main objective is to create a game that would stick with people after they’ve finished it, if only for a few minutes. One that wouldn’t be forgotten right after they’ve closed the game. For that, I try my best to craft an engaging story, attaching characters with unique personalities, a rich world, but also satisfying sex content.

11. Update schedule?

I’m aiming for around 1 update per month. With HC1 and 2, I would release it every month on the exact same day without fail. For HC3, due to the higher workload it requires, I would allow myself 3-4 days delay if necessary.

12. What are this game’s shortcomings?

I personally don’t consider them shortcomings, or I would have fixed them already, but there are 2 aspects that might not be everyone’s cup of tea:

1) The game relies solely on small pixel sprites for the sex scenes’ visuals (check screenshots for an example). This allows for more diversity and a greater number of scenes, but it certainly isn’t as appealing visually as bigger pixel art or full-blown illustrations. However, since the game relies mostly on immersion and ambience, visuals aren’t as important as the combination of art + sound effect + situation.

2) It takes time to get going. I put emphasis on slow and partially realistic corruption (it’s a porn game, it’s never going to be 100% realistic). As a result, it takes a lot of time to set everything up just right with the LI’s in order for the corruption/NTR to happen. Not only that, but I put great importance with feeling connected to the characters, which is why the game starts with the MC’s childhood, meeting the characters, seeing them evolve and grow up, their relationships change, etc…

This doesn’t mean there is no sex content. There will be plenty of it from the start, with several scenes and even more freeroam events throughout the map, only not with the 2 main and 2 side characters. But don’t worry, once it gets going, it goes hard. HC2 had over 100+ scenes by the time I finished it.

13. Why should I support you?

Good question! Well, they might not look like it, but those games cost a lot of money with hundreds of original sprites and assets, illustrations, voice acting for moans, etc… I’d estimate the money invested in HC3 (at the time of the demo) to be around 10k$+.

However, I still want to go further with this game and any future games. More funds mean more custom pixel art assets, animations, more illustrations (more lewd outfit variations for the character menu, which has full body illustrations), more portraits, etc…

For games after HC3, the main (dream) objective would be to upgrade the visuals from 50 pixels tall sprites to 70- 80 pixels tall sprites, which means a lot more details, but a lot more costs to (environment assets would need to be redone entirely to match the change).

Also, with more than 3 completed games under my belt, I’m more than likely to finish any game I start.

 

Update 19

 

Win: GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD

[RPGM] [P-can] DREAMLAND – Succubus Kingdom – [Final]



Release Date: 2020-04-12
Developer: P-can DLsiteCi-enPixiv
Translator: BlueLatex
Censored: Yes (Mosaics)
Version: Final
OS: Windows
Language: English (Deepseek)
Store: DLsite

Overview:
All who try to escape the island of Duros are ensnared by beautiful succubi…
Those caught will forget everything they knew…
Investigate this mysterious island to save your friends and find out the secret of the succubi!
Are you up to the challenge? Or will the demons tempt you into total oblivion?
Story
On a mission from the guild to investigate Duros, the island kingdom of the succubi,
your three traveling companions — Maria, Bonnie, and Vera — are kidnapped by the demons.
It’s up to you to save them!
Will your adventure end in triumphant success, or depraved failure…?​

Developer Notes:

System
Advance to the next location on your adventure by viewing the map of the island!
Just click the location on the map and set off to your next destination!
– Mouse controls
– A simple system with lots of story and events!
– A loose story means you can do what you want, when you want! Tons of sub-scenarios besides
the main story!
– Encounter all sorts of beautiful succubi! Whether you fall victim to their charms or shake off their
evil influence, it’s all up to you!
– Orthodox, turn-based RPG battles for ease of play!
– Includes various disadvantageous states like knockback, stun, and knockdown!
– Beware of the succubi’s embrace!
– Includes battle animations and cut-ins!
– Succubi level drains have a limit, so there’s little need to raise your level to advance.Situations
Missionary, blowjobs, handjobs, titjobs, cowgirl, r*pe, female-on-male r*pe, anal, threesomes,
sexual training, and more… all the sexy content you’d expect from an RPG about succubi!

Miscellaneous
90 base CGs, over 100 events
Over 400 CG variations
Approximate completion time: between 5~10 hours
Animations and cut-ins include moans and SFX

 

Win: GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD

[RPGM] [Minasoko_3000m] Futanari Demon Tamer Eliza [v1.0]



Release Date: 2024-09-27
Original Title: ふたなり魔物使いエリザ
Developer: Minasoko_3000m DLsiteCi-enTwitterPixiv
Translator: GlitchFairy
Censored: Yes (Mosaics)
Version: 1.0
OS: Windows
Language: English (Edited MTL)
Store: DLsite

Overview:
Eliza, a villager, is sentenced to life in prison by the Inquisition as a deformed witch because of her “Futanari”.
She is attacked by Doralia, a lizardman, but the two become friends for a reason.
The resolution of the Inquisition was rescinded and Eliza was appointed as a brave warrior for her achievements in defeating the demons.
Thus, the brave Eliza set out on a journey to defeat the Demon King together with Doralia.​

 

Win: KRAKENFILESMEGAMIXDROPPIXELDRAINWORKUPLOAD

[RPGM] [Izure Ayame ka Kakitsubata] Dreaming and Heart-Shifting Katara Atanatos [v1.05]



Release Date: 2024-11-29
Developer: Izure Ayame ka Kakitsubata Ci-en
Translator: DazedAnon – DiscordSupport
Censored: Yes
Version: 1.05
OS: Windows
Language: English (GPT4o)
Store: DLsite

Overview:
Strong hack-and-slash elements with a high degree of freedom. An ultra-inflation game where the protagonist’s level and stats increase endlessly. Numerous rich and unique skills, offering a wide range of strategic possibilities.​

Installation:

Required: Japanese Encoding
1. Extract and run.
2. Run GameUpdate or extract patch files into game folder

GameUpdate FAQ:
* I’m getting an error code
– Make sure your path doesn’t contain any Japanese characters or lots of whitespace.
– Make sure you actually have permissions in the folder

 

Required: Patch the game with the latest fixes/changes by running GameUpdate in the game folder or by manually patching. [Patch-Link].

 

Win: MEGAMIXDROPPIXELDRAINUPLOADHAVENWORKUPLOAD

 

[RPGM] [Kagura Kurotsuki] Dark Magician Kagura [v0.1.3 Hotfix 1]



Release Date: 2025-04-12
Developer: Kagura Kurotsuki PatreonItch.ioTwitterDiscord
Censored: No
Version: 0.1.3 Hotfix 1
OS: Windows, Mac, Android
Language: English

Overview:
Kagura has finally earned her place among the Dark Mages, stepping into the world as the guild’s newest graduate. Eager to prove herself, she embarks on her first official mission, but things don’t exactly turn out as planned…
What will happen to her, and can she overcome whatever hardships come her way?​

 

v0.1.3 Hotfix #1
– Plugin changes (lots x_x)
– Fixed some cut-ins not working as intended
– Fixed interacting with the bed triggering some leftover debug stuff
– A bunch of UI changes
– Android version fixed (mostly)!
– Fixed the player’s HP being low after selecting easy mode
– Made the instaloss battle at the start harder to prevent softlocks in easy mode

v0.1.3
– Added 5 H scenes for Kagura to find in town
– Added 1 H new scene at home as an alternative to sleeping to reset Lust
– Added a placeholder Easy Mode
– Added a little UI display for the current day and time
– Made it so combat H scenes have to be manually stopped instead of ending on their own
– Redesigned the town a little bit
– Made a bunch of buildings accessible for the new events
– Redesigned all items for dark mages, will be added in batches
– Isao now has a new ability package to separate her from Kagura’s

 

 

Win: GDRIVEGOFILEKRAKENFILESMEGAMIXDROP
Mac: GDRIVEGOFILEKRAKENFILESMEGAMIXDROP
Android: GDRIVEGOFILEKRAKENFILESMEGAMIXDROP

[RPGM] [Captain Sikorsky] Failure Witch Iris and the Philosopher’s Stone [v1.0.2]



Release Date: JPN 2020-08-07 / ENG 2025-04-02
Original Title: 落第魔女イリスと賢者の石
Aliases: Failing Witch Iris and the Philosopher’s Stone
Developer: Captain Sikorsky DLsite Ci-enSteam
Publisher: 072 Project SteamWebsiteDiscordTwitterYoutube
Censored: No
Version: 1.0.2
OS: Windows
Language: Japanese, English, Chinese
Store: Steam072 Project

Overview:
After some bumps in the road, Iris decides go on a trip in order to search for the materials for the “Philosopher’s Stone”. Will Iris be able to overcome the many hardships awaiting her on her journey and advance to be able to promote?
Formerly known as “Iris, the Dropout Witch and the Philosopher’s Stone”​

 

2025-04-11
Added Official English version

[Update details for ver1.1]
– Various bug fixes
– Addition of two event scenes
– Enabling forced unlocking of the reminiscence room (if you check the door of the reminiscence room three times, you will be able to come and go freely)

[Update details for ver1.2]
– Addition of two event scenes

[Update details for ver1.3]
– Addition of one event scene

 

Win: KRAKENFILESMEGAMIXDROPPIXELDRAINWORKUPLOAD

[RPGM] [InfiniteLust Studios] Regret Island [v0.2.11.0]




Release Date: 2025-02-26
Developer: InfiniteLust Studios SubscribeStarItch.io
Censored: No
Version: 0.2.11.0
OS: Windows
Language: English

Overview:
Regret Island is a non-linear horror RPG hentai game with dating sim and visual novel elements.
It offers multiple routes and different ways to solve problems.
Characters can die permanently or descend into madness.
Players must manage both their own and others’ Lust & Insanity levels.

Plot: A family and their friends embark on an overseas trip, deciding to stop for a day on a seemingly deserted island.
As hidden emotions begin to surface, their pleasant excursion takes a dark turn.
Can you navigate the treacherous waters of human nature and escape the island unscathed?​

v0.2.11.0
– Corrected a bug where Amy’s sprite would show twice in her room after you saw her first lustful scene.
– Added the Cemetery map prototype.
– Added the skeleton enemy:
– Skeletons defeat Kate scene:
– Replaced the horse blowjob grayscales with colors:
– Added Erick’s first night visit:

 

Win: GOFILEMIXDROPWORKUPLOADKRAKENFILES

[RPGM] [Ariestra] Escape from Misantria [v0.13.2]




Release Date: 2025-04-11
Developer: Ariestra PatreonDiscord
Censored: No
Version: 0.13.2
OS: Windows
Language: English

Overview:
You’ll play a young boy suddenly trapped in a city ruled by voracious women where men are either enslaved or hidden in the shadows, will you be able to escape? Or will you end up like the rest of the males?

The game includes extreme scenes that can be properly hidden using the in-game filters. That content is currently pee, fart, scat, and gore, they are minor scenes, If you disable all filters you’ll miss less than 5% of the content.

V0.13.2
– Autosave system added.
– Chase mechanic reworked, the old one was quite glitchy and sometimes even broke the game.
– Mary can now appear in the public toilet.
– Some old renders and models have been reworked.
– Added Victoria’s Game Over scenario, completing all Game Over events currently in-game.
– Victoria’s content is accessible via the checkpoint selection menu (Victoria’s checkpoint).
– New interaction: player can now lick the blood off Cassandra’s leg.
– Due to popular demand, you can now end up in the public toilet. It will now be locked. If players manage to enter, they will trigger the Public Toilet Game Over. This scene is reused from the Victoria’s Lab infiltration path and now serves as an alternate route. A new slave NPC in the warehouse can assist in unlocking the door.
– Remodeled Mary (final redesign). Her H-scenes have been fully redone and now play as smooth 30fps video loops instead of low-frame weird animations.
– Overhauled most background music tracks for better atmosphere and consistency.
– Slight changes to the introduction.
– Various reported bugs fixed.
– Added approximately 100 new renders across the new and reworked content.
– Upgraded the game engine (finally). I was still using a version from 10 years ago. This should improve stability and compatibility going forward.

 

Win: MEDIAFIREGDRIVEGOFILEMIXDROPPIXELDRAIN
Android: MEDIAFIREGDRIVEGOFILEMIXDROPPIXELDRAIN

[Unity] [Twin-Tailism] Heart-pounding! Sexual Harassment Health Checkup [v1.0.1]



Release Date: 2025-03-19
Original Title: ドキドキ!セクハラ健康診断
Developer: Twin-Tailism DLsiteCi-enPixiv
Translator: GettaBobo
Censored: Yes (Mosaics)
Version: 1.0.1
OS: Windows
Language: English (Edited MTL)
Store: DLsite

Overview:
The heroine, Nana Tanaka, who has an easily swayed personality, gradually drowns in shame and pleasure as her sensitive parts like her nipples and clitoris are carefully “examined”…​

 

Win: – KRAKENFILESMEGAMIXDROPUPLOADHAVEN